I was asking how to get to that state of someactor having the X, Y, Z 
ActorRefs.

In particular, how to achieve what I thought Viktor suggested, which was to 
communicate the X, Y, Z ActorRefs to someactor by including them in 
messages to someactor.

So, more plainly: how would folks suggest getting X, Y, Z ActorRef messages 
sent to someactor?

And/or, how do you recommend solving the original problem that was posed?

Chris

On Monday, April 21, 2014 5:38:09 AM UTC-7, Chanan Braunstein wrote:
>
> If you start with the assumption that you have the ActorRefs for the X,Y,Z 
> in someactor, I don't think you have a problem. Just "tell" the 3 actors 
> directly.
>

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