Hello Barak,
Killing an Actor will “remove it from memory” (make it eligable for GC),
same rule holds for Persistent Actors.
To kill it and keep the persistent state just send a PoisonPill or an
application level message that will ask the actor to context stop self.

If you want to discard the same for the given persistenceId, you can during
postStop() trigger deleteMessages(lastSequenceNr) (and
deleteSnapshots(SnapshotSelectionCriteria.Latest) for snapshots).

Hope this helps, happy hakking!
​
-- 
Konrad 'ktoso' Malawski
hAkker @ typesafe
http://akka.io

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