I have an application where we are creating and destroying "a lot" of 
actors.  The amount of actors that are created is tied to the volume of 
requests on the application.

I am using FSM for the Actor in question here.

I do not fully understand what is involved with the setup / teardown of an 
individual actor, so that is part of the motivation for the question.

Is it "reasonable" to be creating 10s of thousands of these FSM instances 
per second (say 50,000 actors create and destroyed every second)?  

Is there an upper limit that I should look at?

Will this result in a lot of garbage?

Thanks for the help!

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