I'm using Akka-Http 1.0-RC2 and I'm building a simple streaming server 
(Chunked HTTP) and client using reactive streams / flow graphs. 

My server looks like this (simplified version):

object Server extends App {

  implicit val system = ActorSystem("Server")
  implicit val ec = system.dispatcher
  val (address, port) = ("127.0.0.1", 6000)

  implicit val materializer = 
ActorFlowMaterializer(ActorFlowMaterializerSettings(system))

  val publisher = Source.actorPublisher(Props(new MyAwesomePublisher))

  val handler = Sink.foreach[Http.IncomingConnection] { con =>
      con handleWith Flow[HttpRequest].map { req =>
          HttpResponse(200).withEntity(Chunked(`application/json`, 
publisher))
      }
  }

  (Http() bind (address, port) to handler run)
}

I can now consume this stream with my akka http client implementation and 
'slow down the stream' by applying backpressure. I deliberately slow down 
my client side processing to trigger the backpressuring. Here's a 
simplified version:

class Client(processor: ActorRef) extends Actor {

  private implicit val executionContext = context.system.dispatcher
  private implicit val flowMaterializer: FlowMaterializer = 
ActorFlowMaterializer(ActorFlowMaterializerSettings(context.system))

  val client =
    Http(context.system).outgoingConnection(host, port, settings = 
ClientConnectionSettings(context.system))

  val decompress = Flow[ByteString].map {
    data => gunzip(data.toArray)
  }

  val buff = Flow[ByteString].buffer(1000, OverflowStrategy.backpressure)

  val slowFlow = Flow[ByteString].mapAsync(1) { x => after(20 millis, 
context.system.scheduler)(Future.successful(x)) }

  val consumer = Flow[HttpResponse].map {
    data =>
      FlowGraph.closed() { implicit b =>
        import FlowGraph.Implicits._
        data.entity.dataBytes ~> slowFlow ~> buff ~> Sink.ignore
      }.run()
  }

  override def receive: Receive = {
    case query: String =>
      val req = HttpRequest(GET, "http://localhost:6000/api";)
        .withHeaders(
          Connection("Keep-Alive")
        )
      Source.single(req).via(client).via(consumer).to(Sink.onComplete {
        case Success(_) => println("Success!")
        case Failure(e) => println(s"Error: $e")
      }).run()
  }

Because of 'slowFlow', I can see that my server 'slows down the stream' 
(i.e. less throughput for this connected client). So, great!

However, I wanted to handle the flow processing in another Actor, so I used 
ActorPublisher and pipe the stream to it, using akka.pattern.pipe:

class Client(processor: ActorRef) extends Actor {
  ...

  override def receive: Receive = {
    case query: String =>
      val req = HttpRequest(GET, endpoint)
        .withHeaders(
          `Accept-Encoding`(gzip),
          Connection("Keep-Alive")
        ) ~> authorize
      Source.single(req).via(client).runWith(Sink.head) pipeTo self
    case response: HttpResponse =>
      response.entity.dataBytes.map { dataByte =>
         processor ! dataByte
      }.to(Sink.ignore).run()
  }
}

class StreamProcessor extends ActorPublisher[ByteString] with Actor {
  override def receive: Actor.Receive = {
    case data: ByteString =>
      if (isActive && totalDemand > 0)
        onNext(data)
  }
}

...
// elsewhere I'm consuming this publisher


val src = Source(ActorPublisher[ByteString](streamProcessor))

FlowGraph.closed() { implicit b =>
    import FlowGraph.Implicits._

    val decompress = Flow[ByteString].map {
           data => gunzip(data.toArray)
    }

    val buff = Flow[ByteString].buffer(1000, OverflowStrategy.backpressure)
     val slowFlow = Flow[ByteString].mapAsync(1) { x => after(20 millis, 
context.system.scheduler)(Future.successful(x)) }

    src ~> slowFlow ~> buff ~> Sink.ignore
}.run()


This works fine, however in StreamProcessor (the ActorPublisher) it seems 
if I'm getting more data then I demand the only thing I can do is drop the 
messages. Can I apply backpressure here to the sender / upstream?

Thnx for any pointers!



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