Hello,

If you check the git repository, i made some dumps with rawcap (to be able 
to capture localhost tcp). The messages are simply not being sent for some 
reason. When i tried sending messages with an interval from client side, it 
shows that the connection eventually gets set up properly and it handles 
all sent messages immediately. Therefore i think it's safe to assume it's 
an issue with my local setup. I also asked a friend of mine to test it and 
for him it also works without issues.


Op maandag 27 juli 2015 17:27:59 UTC+2 schreef Johannes Rudolph:
>
> Hi Luc, 
>
> in that case, can you provide a more information about the kind of 
> system you are running on? And it would be nice if we had a 
> tcpdump/wireshark dump that shows what's going on, so we can see at 
> least at which side things start to go wrong? 
>
> Johannes 
>
>
> On Mon, Jul 27, 2015 at 5:19 PM, Luc Klaassen <[email protected] 
> <javascript:>> wrote: 
> > I've tried your suggestion, but i'm afraid it doesn't change anything. 
> When 
> > the connection succeeds it will log the message and return, otherwise 
> > nothing is logged server side, so no other TextMessage or BinaryMessages 
> > received. 
> > 
> > Luc 
> > 
> > Op maandag 27 juli 2015 17:03:50 UTC+2 schreef Johannes Rudolph: 
> >> 
> >> Hi Luc, 
> >> 
> >> On Mon, Jul 27, 2015 at 4:49 PM, Luc Klaassen <[email protected]> 
> wrote: 
> >> > The connection does not give an error on the client side, but each 
> time 
> >> > a 
> >> > message is sent it should print the message server side and then 
> return 
> >> > a 
> >> > response with the reversed string. None of this is happening most of 
> the 
> >> > time. It simply says the websocket connection is open, and none of 
> the 
> >> > messages that are sent are received server-side. 
> >> 
> >> Thanks for confirming. That's not what I observe, for me it seems to 
> work. 
> >> 
> >> However (also, as hinted on the SO issue) your use of `collect` is a 
> >> risk as it won't work in all cases. A message is not guaranteed to be 
> >> strict, so you may miss streamed messages (see [1]). Try 
> >> 
> >> def websocketActorFlow: Flow[Message, Message, Unit] = 
> >>   Flow[Message].mapConcat{ 
> >>     case TextMessage.Strict(msg) => 
> >>       println(msg) 
> >>       TextMessage.Strict(msg.reverse) :: Nil 
> >> 
> >>     case other: TextMessage => 
> >>       println(s"Got other text $other") 
> >>       other.textStream.runWith(Sink.ignore) 
> >>       Nil 
> >> 
> >>     case other: BinaryMessage => 
> >>       println(s"Got other binary $other") 
> >>       other.dataStream.runWith(Sink.ignore) 
> >> 
> >>       Nil 
> >>   } 
> >> 
> >> and see if you get streamed messages some times. If you get a 
> >> non-strict `TextMessage` you either need to handle it in a streaming 
> >> fashion or you need to buffer the complete message and only run your 
> >> processing, then, on the aggregated string. The second alternative has 
> >> the usual risk of using unbounded memory. 
> >> 
> >> That said, I guess that we could need some convenience helpers that 
> >> would help with aggregating messages allowing you to specify the 
> >> maximum number of characters and maximum duration for which the 
> >> aggregation should run per message. 
> >> 
> >> Johannes 
> >> 
> >> [1] 
> >> 
> http://doc.akka.io/docs/akka-stream-and-http-experimental/1.0/scala/http/routing-dsl/websocket-support.html#Model
>  
>
>
>
> -- 
> Johannes 
>
> ----------------------------------------------- 
> Johannes Rudolph 
> http://virtual-void.net 
>

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