I currently have an actor that extends PersistentActor and is created using cluster sharding as a single entity part of a shard. After a certain amount of time, I want to be able to explicity kill/stop a single entity actor permanently. I have tried using Passivate, explicitly sending a PoisonPill and context.stop() on the entity actor as self but none of it seems to work. I am still sending messages to the shard region with the same entity id at the time, but they essentially should be ignored but the messages seem to restart the actor.
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