I currently have an actor that extends PersistentActor and is created using 
cluster sharding as a single entity part of a shard.  After a certain 
amount of time, I want to be able to explicity kill/stop a single entity 
actor permanently.  I have tried using Passivate, explicitly sending a 
PoisonPill and context.stop() on the entity actor as self but none of it 
seems to work.  I am still sending messages to the shard region with the 
same entity id at the time, but they essentially should be ignored but the 
messages seem to restart the actor.

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