Yeah, I'm doing such thing at system.dispatcher.scheduleOnce but if I'd use 
this at when(state, duration) wouldn't duration be computed only at Actor 
start/creation? Even lazy may not be helpful because it'll compute only 
once and will return the same value again and again.

On Thursday, November 2, 2017 at 5:44:55 AM UTC+2, Christopher Hunt wrote:
>
> Perhaps something like this in order to get your FiniteDuration:
>
> Duration.ofMillis(
>   ChronoUnit.MILLIS.between(
>     ZonedDateTime.parse("2007-12-03T10:15:30+01:00[Europe/Paris]"), 
>     ZonedDateTime.now
>   )
> )
>
>

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