Simple hash will do it in O(1) but with careful implementation of 
getRandomElement to distribute probability evenly to each bucket / element in 
the bucket

On Nov 2, 2011, at 5:52 PM, shady <[email protected]> wrote:

> does anyone knows how much is the complexity of operations erase and pop_back 
> in case of Vector(STL)
> what would you choose :
> 
> Design a data structure where the following 3 functions are optimised:
> 1. Insert(n)
> 2. GetRandomElement()
> 3. Remove(n)
> Write a class, and implement the functions. Give complexity of each of these
> 
> what would you choose, insertion can always be done in O(1), but what about 
> getrandomelement().... if we use simple arrays than for those
> 1. -> O(1)
> 2. -> O(1)
> 3. -> O(n)
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