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------- Additional comments from [EMAIL PROTECTED] Wed Oct 22 10:10:31 +0000 2008 ------- AW: Doing the obvious: - Add the increased tolerance at the right spot - Make the hatch rotate with the object - Choose the correct equal size compared to text edit mode For the HitTest: Since the problem is not-created geometry which is shown view-dependent (and thus is only correctly created in VOC tooling), in the long run it may be good to always create that geometry and show/hide it at render time when the view decides what to do. This would also allow correc BoundRects and is a preparation for HitTest anyways (where hits to invisible parts of the object, e.g. the border needs to be tested). Since there is no fast way to solve the PresObj problem (discussed with CL, he is interested in a migration to e.g. derived SdrObjects in SD for this purposes which then could create the correct geometry) i will do the same as for 3D: Create a HitTestPrimitive which decomposes to nothing (so no renderer has to care about). It will contain invisible borders in a first step (but may be expanded to invisible, simple fills, too). As in 3D, these geometry sections will be part of the BoundRect calculation by implementing getB2DRange method. It will also be the preparation for HitTest modernisations. The HitTest processor WILL make use of those primitives. Implementing... --------------------------------------------------------------------- Please do not reply to this automatically generated notification from Issue Tracker. Please log onto the website and enter your comments. http://qa.openoffice.org/issue_handling/project_issues.html#notification --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
