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------- Additional comments from [email protected] Mon Dec  7 14:37:28 +0000 
2009 -------
AW->HDU: interesting suggestion; but alone the data holding, processing and new
construction of B2DPolygon when doing it in 3-4 steps would be expensive. The
trapezoid decomposer is stable now and uses O(n * log n). Test using WIN32 show
that it just needs wtice the time than GDI+ painting the polyPolygins directly.
Checked in changes so far, preparing in aw079...

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