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http://www.openoffice.org/issues/show_bug.cgi?id=80637
User af changed the following:
What |Old value |New value
================================================================================
Status|NEW |RESOLVED
--------------------------------------------------------------------------------
Resolution| |WONTFIX
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------- Additional comments from [email protected] Thu Oct 14 09:41:14 +0000
2010 -------
The current code looks like this:
for ( sal_Int32 i = (nElements / 2); i--; )
{
const sal_Int32 pos1 = getRandomOrdinal(nElements);
const sal_Int32 pos2 = getRandomOrdinal(nElements);
const ::basegfx::B2DPoint point( m_positions[ pos1 ] );
m_positions[ pos1 ] = m_positions[ pos2 ];
m_positions[ pos2 ] = point;
}
I can see no mathematical problem with it, nor can I see noteworthy visual
artifacts when the effect is executed.
With the "patch" in the first post many elements will be moved twice to a new
location. This can still happen with the original code, but not in so many
cases.
For all these reasons I will not change the code. If someone can point out any
actual flaw in it then I will, of course, reconsider.
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