Whoops, dropped gna.org.
On 08/17/2015 07:40 PM, SiegeLord wrote:
That library is based on `al_draw_prim`. In fact, it's actually faster
to use `al_draw_indexed_prim` (the library supports both options). These
days I'd even try using vertex buffers, which should be even faster.
-SL
On 08/17/2015 07:37 PM, Trent Gamblin wrote:
How does it compare to al_draw_prim? Because I'm getting MUCH better
speeds with that.
On 15-08-17 08:35 PM, SiegeLord wrote:
My opinion on this was that when this starts hitting you, you stop
using `al_draw_bitmap`. I made a library based on primitives addon
that avoids this pre-transformation issue:
https://github.com/SiegeLord/FastDraw, and it routinely draws things
2-3x faster.
It's too late now, but I was always against this feature. It did not
strike the right balance between convenience and performance.
-SL
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