Paul Davis wrote: > > why would snd_pcm_mmap_commit() take an amount of time to execute > that is linear with the number of frames committed (on h/w that > supports mmap mode without any games) ? > > with 64 frames, and a hammerfall, it takes 36 usecs; with 4096 it > takes 2.3msecs. the code doesn't suggest anything to me ...
It's hard to believe ;-) -- Abramo Bagnara mailto:[EMAIL PROTECTED] Opera Unica Phone: +39.546.656023 Via Emilia Interna, 140 48014 Castel Bolognese (RA) - Italy ALSA project http://www.alsa-project.org It sounds good! _______________________________________________ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel