Paul Davis wrote:
> 
> why would snd_pcm_mmap_commit() take an amount of time to execute
> that is linear with the number of frames committed (on h/w that
> supports mmap mode without any games) ?
> 
> with 64 frames, and a hammerfall, it takes 36 usecs; with 4096 it
> takes 2.3msecs. the code doesn't suggest anything to me ...

It's hard to believe ;-)

-- 
Abramo Bagnara                       mailto:[EMAIL PROTECTED]

Opera Unica                          Phone: +39.546.656023
Via Emilia Interna, 140
48014 Castel Bolognese (RA) - Italy

ALSA project               http://www.alsa-project.org
It sounds good!

_______________________________________________
Alsa-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/alsa-devel

Reply via email to