Paul Davis wrote: >>I can hear Paul now saying you have no desire to make this happen >>because you do not work with consumer devices. Unless someone paid you >>to do it. > > > That's correct. Consumer devices are just that. People trying to do > multichannel work by ganging such devices are engaged in a strategy I > don't want to support with my own time. >
Not even if the reason is to allow cueing of a track. I think it may even be possible to allow this to work in sample sync if alsaplayer is the app used to play the file. Eg1. I could cue the file using my headphones channel on a consumer card and then click a switch in alsaplayer to allow the file to stream through my pro card. As long as the file was paused between switching channels it should retain sample sync because alsaplayer is sample accurate. Eg2. I could set up three channels in ardour mixer for each alsaplayer gui and then I just fade them in/out depending on what channel I want to hear the file through. This would definitely loose sample sync but could allow for some interesting time effects. Do you fancy the idea of "ardour dub sessions"? > >>If it is possible to do and the code was written would it be included in >>JACK? > > > Its possible, and if it was reasonably written, it would be included > in JACK. > That's good to know. > >>If it is possible to do how much would it cost to have it implemented? > > > I don't know. Somebody else would have to do it. > Is there anything that would entice you into whipping it out? I can send you a sticker if it helps :) -- Patrick Shirkey - Boost Hardware Ltd. For the discerning hardware connoisseur Http://www.boosthardware.com Http://www.boosthardware.com/LAU/guide/ ======================================== _______________________________________________________________ Sponsored by: ThinkGeek at http://www.ThinkGeek.com/ _______________________________________________ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel