At Thu, 12 Sep 2002 13:48:56 +0200,
Anders Torger wrote:
> 
(...snipped the analogy of pipes...)
> 
> Well, I have the same opinion, I'd just like to give another example 
> (actually the same all over again, but I want to make it obvious). For 
> a socket or a pipe, if noone reads from the other end, it will block 
> forever. Thus, a buggy program will dead-lock. I think this example 
> fits logically the case of writing to the sound-card but no-one starts 
> it. It should then block forever.
 
agreed, although the alsa is already apart from the standard device
operations (unlike normal devices, alsa needs an explicit set-up
before read/write).


> The problem I have is that I do not see the use of generating a broken 
> pipe in this situation, the only scenario I can come up with is "oh, I 
> got a broken pipe, I must have forgotten to start the pcm, so I do it 
> and try writing again". But that scenario is highly unlikely to occur 
> in a program, and if it does, I would call it bad programming.
> 
> For the blocking case, however, there is a use, that of having multiple 
> threads (or forked processes). In my case I have a input thread and and 
> output thread, and the sound-card is started from the input thread, 
> after the output buffer has been readily filled with data. Not that it 
> is hard to change my program to do like ALSA wants it, but I think the 
> behaviour is wrong, it is not what one would expect.

we can see this problem from a different angle:  on the current
scheme, you cannot block writing if the stream is not running.
writing more in the prepare state will always return an error
immediately.

btw, the attached patch is a quick and untested hack to change the
behavior as you wish :)
please give a try.


ciao,

Takashi

Attachment: pcm-poll-fix.dif
Description: Binary data

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