> This is very good question. We should make a decision. If we use 50Hz, we 
> can easily calculate frames per second, otherwise we have to translate 
> sampling rate to physical rate.. But it's the only good point which I see.

I am not sure how you'd translate between the two? To me, one option is to
define the number of samples per frame (which is 1 for all commonly used
formats), and then:
physical rate = sampling rate / samples per frame

Is the rate actually used for scheduling purposes? Because otherwise there's no
need for something like "physical rate".

> Also, the situation is very easy for GSM where the sampling rate is fixed, 
> but what about some variable rate compressions with different sampling 
> rate / physical rate ratio?

Although variable rate compressions can be an issue, all formats that I can
think of have a specific number of samples per frame (if you allow the fact
that MPEG-1 layer I, II and III are different formats).

Usually, a finite number of physical widths per frame translate into their
corresponding bit rates. But MPEG-1 layer III seems to be another beast by only
defining an average bit rate.

Guilhem.


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