Hello List,  

  This is my first post and I am new (a couple of weeks) to ALSA.

I am working on an application that plays audio output in response
to audio input --- the relationship between input and output is 
complicated and I will not describe it in any detail here --- I
am building a musical accompaniment system.  I want the output to "respond"
to the input with low latency so I cannot write the output samples
very long before they are actually going to be played.  Currently
I have a function that is called repeatedly (through a signal) and
writes the samples about .05 secs before they will actually be played.  
I monitor the delay, in samples, (I can't remember the name of the
function (snd_delay_???) and see that the number of unplayed samples
fluctuates but there does not seem to be an increasing or decreasing
trend.  So I assume that I am writing at very close to the right
rate and mostly the playback sounds fine.  But every so often,
maybe once every 10 secs or so, I get a playback underrun.  I
always check the system clock when my writing routine begins,
so I know the underruns are almost always *not* due to my writing 
routine getting a late callback.  By everything I can measure, the 
samples are written on time.  Can anyone tell me what I need to do 
to fix this problem? Perhaps it is not reasonable of me to hope to 
write samples such a short time before they need to be played?

I would really appreciate any help I can get on this and will supply
any relevant details.  I just didn't want to clutter up my question
with lots of irrelevant info.

Thanks,

Christopher Raphael


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