Hi, This may sound crazy, but i'm reverse engineering the A3d engine of the Aureal Vortex Cards. The hardware interface is pretty simple, and i guess that at least some filtering and reflection rendering can be done in hardware with the information i was able to gather until now.
The hardest part in my opinion is the userland API. I looked at some A3D examples, and i really liked that API a lot. Its just like OpenGL, but its audio instead of light what you get. Is there any effort to integrate 3D capabilities into the ALSA scheme ? any extended feature IOCTL, or somewhat like that ? I only know about the creative labs OpenAL implementation, but AFAIK, thats just a tweaked OSS driver, aand its not designed to be used with other soundcards that are not made by Crippled Labs. Any comments ? Best Regards Manuel Jander ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel