Hey list- I'm wondering exactly how things work, playing multiple streams of audio out of a single card/chip.
In Windows, I'm able to have WinAmp running in the background and still hear event sounds from other applications. In Linux, only one thing can play at a time, without the use of high-latency audio servers. Why is this? I understand some alsa drivers support playing multiple streams.. dependent upon driver support and a certain property of hardware (which I have been told doesn't exist on the nForce, although I've read elsewhere it does... and doesn't exist on any i8x0 based chips). I only question this because about six months ago I was told, flat out, that the hardware didn't support playing multiple audio streams at once. On one machine, I have an i8x0 chip, and on another an nForce chip (which uses the i8x0 driver). Both play multiple audio streams at once in Windows, but neither seem capable with either OSS or ALSA drivers. Is this a fundamental difference between Windows and ALSA driver architectures, something the Alsa or OSS people haven't gotten around to yet, a big mystery, or what? Maybe Windows runs some fairly low-latency sound server type setup? Inquiring minds want to know. :-) Rob ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel