dear mandy, in response to your question about interactivity, i use the unreal game engine to create vr models. i would recommend this as an alternative to vrml, as the game to buy (unreal tournament) is cheap �10 and there is large online community for help on tutorials using the bundled editor.
only downside is that you need a copy of the game installed on each computer to play the level. Epic games who make the game engine say there is no artist/non-profit license to play levels. There are, beyond the expected first person shooting features, 3D game quality graphics with dynamic lighting etc, moving elements, a whole host of triggers, avatars with ai, etc. if you wish to get invovled. it is not difficult to use your own textures, models, sounds if you know how. http://unreal.epicgames.com/ i have developed custom-made classes in the own language unrealscript to play sounds according to movement, position and temporal relativity. think an archaeological record of sound in vr space. i would be happy to discuss more with you or any other of ambit best wishes andrew paterson _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com ------------------------------------------------- a m b i t : networking media arts in scotland post: [EMAIL PROTECTED] info: send email to [EMAIL PROTECTED] and write "info ambit" in the message body -------------------------------------------------
