"Critical media artists demand interfaces that fracture immersion, do not allow natural illusory integration into image worlds, and only open the medium as a space for reflection on the basis of distance... Virtual art is taking a similar road (to film) today, although the process is much faster because of the WorldWideWeb.


A new analysis of virtual images and their power from the perspective of art and media history is presented in Grau's new book in English "Virtual Art: From Illusion to Immersion." A recommendable interview by presented by the Switch Journal.


http://switch.sjsu.edu/~switch/nextswitch/switch_engine/front/front.php?artc=273


Pete Otis


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