The user queue object destroy requires ensuring its VA keeps mapping prior to the queue being destroyed. Otherwise, it seems a bug in the user space or VA freed wrongly, and the kernel driver should report an invalidated state to the user IOCTL request.
Signed-off-by: Prike Liang <prike.li...@amd.com> --- drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c index 6cdfeb224f6c..e5891674b4d0 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c @@ -520,6 +520,13 @@ amdgpu_userq_destroy(struct drm_file *filp, int queue_id) amdgpu_bo_unreserve(queue->db_obj.obj); } amdgpu_bo_unref(&queue->db_obj.obj); + /* + * At this point the userq obj va should be mapped, + * otherwise will return error to user. + */ + if (!amdgpu_userq_buffer_vas_mapped(&fpriv->vm, queue)) + queue->state = AMDGPU_USERQ_STATE_INVALID_VA; + r = amdgpu_userq_unmap_helper(uq_mgr, queue); /*TODO: It requires a reset for userq hw unmap error*/ if (unlikely(r != AMDGPU_USERQ_STATE_UNMAPPED)) { -- 2.34.1