On Wed, Aug 24, 2016 at 4:49 AM, zhoucm1 <[email protected]> wrote:
> Looks very good to me, binding time and byte is good idea according free
> vram.
> Did you test more games for your algorithm?

No, I only tested one game. Its behavior is that the game wants to use
50% more VRAM than I have. Other games behaving similarly will benefit
too.

Marek
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