On Wed, Aug 24, 2016 at 4:49 AM, zhoucm1 <[email protected]> wrote: > Looks very good to me, binding time and byte is good idea according free > vram. > Did you test more games for your algorithm?
No, I only tested one game. Its behavior is that the game wants to use 50% more VRAM than I have. Other games behaving similarly will benefit too. Marek _______________________________________________ amd-gfx mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/amd-gfx
