On 2016-08-25 20:43, Marek Olšák wrote:
On Thu, Aug 25, 2016 at 3:36 PM, Mads <m...@ab3.no> wrote:
Thank you for notifying :)
Just curious, is there a way to enable them in the same way as
disabling
them is done with R600_DEBUG=nodma? Because, while desktop
applications gets
buggy, games and such does not trigger any artifacts, so normally I
disable
R600_DEBUG=nodma when gaming (as I've assumed disabling dma must lead
to
less performance).
No, there is no way to enable it. Generally, SDMA isn't important for
performance and isn't invoked very often, because it's incompatible
with delta-color compression (DCC).
Marek
Ah, cool, I guess that also explains why I never saw any artifacting in
any games.
Thank you for replying!
- Mads
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