Put the initial part close to memory allocate, it will make code
more clear.

Signed-off-by: Xiangliang Yu <xiangliang...@amd.com>
---
 drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c 
b/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c
index 0754911..f49b548 100644
--- a/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c
+++ b/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c
@@ -549,7 +549,6 @@ int smu7_init(struct pp_smumgr *smumgr)
        smu_data = (struct smu7_smumgr *)(smumgr->backend);
        smu_data->header_buffer.data_size =
                        ((sizeof(struct SMU_DRAMData_TOC) / 4096) + 1) * 4096;
-       smu_data->smu_buffer.data_size = 200*4096;
 
 /* Allocate FW image data structure and header buffer and
  * send the header buffer address to SMU */
@@ -575,6 +574,7 @@ int smu7_init(struct pp_smumgr *smumgr)
        if (cgs_is_virtualization_enabled(smumgr->device))
                return 0;
 
+       smu_data->smu_buffer.data_size = 200*4096;
        smu_allocate_memory(smumgr->device,
                smu_data->smu_buffer.data_size,
                CGS_GPU_MEM_TYPE__VISIBLE_CONTIG_FB,
-- 
2.7.4

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