From: Eric Cook <eric.c...@amd.com>

- Update BTR/LFC logic so that V_TOTAL_MIN/MAX will take affect on current frame
- Add in FreeSync update to MPO code path

Change-Id: I12fb498254086fbae8f19b4b3c718104dab62486
Signed-off-by: Eric Cook <eric.c...@amd.com>
Acked-by: Harry Wentland <harry.wentl...@amd.com>
Reviewed-by: Anthony Koo <anthony....@amd.com>
---
 .../drm/amd/display/modules/freesync/freesync.c    | 67 +++++++++++++---------
 1 file changed, 39 insertions(+), 28 deletions(-)

diff --git a/drivers/gpu/drm/amd/display/modules/freesync/freesync.c 
b/drivers/gpu/drm/amd/display/modules/freesync/freesync.c
index 7a0731e2dbb0..94566c0a0e62 100644
--- a/drivers/gpu/drm/amd/display/modules/freesync/freesync.c
+++ b/drivers/gpu/drm/amd/display/modules/freesync/freesync.c
@@ -641,7 +641,8 @@ static void set_static_ramp_variables(struct core_freesync 
*core_freesync,
 void mod_freesync_handle_v_update(struct mod_freesync *mod_freesync,
                const struct dc_stream **streams, int num_streams)
 {
-       unsigned int index, v_total = 0;
+       unsigned int index, v_total, inserted_frame_v_total = 0;
+       unsigned int min_frame_duration_in_ns, vmax, vmin = 0;
        struct freesync_state *state;
        struct core_freesync *core_freesync = NULL;
 
@@ -665,19 +666,48 @@ void mod_freesync_handle_v_update(struct mod_freesync 
*mod_freesync,
 
        /* Only execute if in fullscreen mode */
        if (state->fullscreen == true &&
-               core_freesync->map[index].user_enable.enable_for_gaming) {
+               core_freesync->map[index].user_enable.enable_for_gaming &&
+               core_freesync->map[index].caps->btr_supported &&
+               state->btr.btr_active) {
+
+               /* TODO: pass in flag for Pre-DCE12 ASIC
+                * in order for frame variable duration to take affect,
+                * it needs to be done one VSYNC early, which is at
+                * frameCounter == 1.
+                * For DCE12 and newer updates to V_TOTAL_MIN/MAX
+                * will take affect on current frame
+                */
+               if (state->btr.frames_to_insert == state->btr.frame_counter) {
+
+                       min_frame_duration_in_ns = ((unsigned int) (div64_u64(
+                                       (1000000000ULL * 1000000),
+                                       
state->nominal_refresh_rate_in_micro_hz)));
+
+                       calc_vmin_vmax(core_freesync, *streams, &vmin, &vmax);
 
-               if (state->btr.btr_active)
-                       if (state->btr.frame_counter > 0)
+                       inserted_frame_v_total = vmin;
 
-                               state->btr.frame_counter--;
+                       if (min_frame_duration_in_ns / 1000)
+                               inserted_frame_v_total =
+                                       
state->btr.inserted_frame_duration_in_us *
+                                       vmin / (min_frame_duration_in_ns / 
1000);
 
-               if (state->btr.frame_counter == 1) {
+                       /* Set length of inserted frames as v_total_max*/
+                       vmax = inserted_frame_v_total;
+                       vmin = inserted_frame_v_total;
 
-                       /* Restore FreeSync */
-                       set_freesync_on_streams(core_freesync, streams,
-                                       num_streams);
+                       /* Program V_TOTAL */
+                       core_freesync->dc->stream_funcs.adjust_vmin_vmax(
+                               core_freesync->dc, streams,
+                               num_streams, vmin, vmax);
                }
+
+               if (state->btr.frame_counter > 0)
+                       state->btr.frame_counter--;
+
+               /* Restore FreeSync */
+               if (state->btr.frame_counter == 0)
+                       set_freesync_on_streams(core_freesync, streams, 
num_streams);
        }
 
        /* If in fullscreen freesync mode or in video, do not program
@@ -1022,8 +1052,6 @@ static void apply_below_the_range(struct core_freesync 
*core_freesync,
        unsigned int delta_from_mid_point_in_us_1 = 0xFFFFFFFF;
        unsigned int delta_from_mid_point_in_us_2 = 0xFFFFFFFF;
        unsigned int frames_to_insert = 0;
-       unsigned int inserted_frame_v_total = 0;
-       unsigned int vmin = 0, vmax = 0;
        unsigned int min_frame_duration_in_ns = 0;
        struct freesync_state *state = &core_freesync->map[map_index].state;
 
@@ -1101,23 +1129,6 @@ static void apply_below_the_range(struct core_freesync 
*core_freesync,
                        inserted_frame_duration_in_us =
                                state->time.min_render_time_in_us;
 
-               /* We need the v_total_min from capability */
-               calc_vmin_vmax(core_freesync, stream, &vmin, &vmax);
-
-               inserted_frame_v_total = vmin;
-               if (min_frame_duration_in_ns / 1000)
-                       inserted_frame_v_total = inserted_frame_duration_in_us *
-                               vmin / (min_frame_duration_in_ns / 1000);
-
-               /* Set length of inserted frames as v_total_max*/
-               vmax = inserted_frame_v_total;
-
-               /* Program V_TOTAL */
-               core_freesync->dc->stream_funcs.adjust_vmin_vmax(
-                       core_freesync->dc, &stream,
-                       1, vmin,
-                       vmax);
-
                /* Cache the calculated variables */
                state->btr.inserted_frame_duration_in_us =
                        inserted_frame_duration_in_us;
-- 
2.11.0

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