From: Anthony Koo <[email protected]>

 - Add new Replay states 2A (initial Replay entry) and 4E (frame update)
   to check is there is new frame update before sending

Signed-off-by: Jerry Zuo <[email protected]>
Signed-off-by: Anthony Koo <[email protected]>
---
 drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h 
b/drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h
index 78e8698fe378..605dd9d45167 100644
--- a/drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h
+++ b/drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h
@@ -3326,6 +3326,7 @@ enum replay_state {
        REPLAY_STATE_1                  = 0x10,
        REPLAY_STATE_1A                 = 0x11,
        REPLAY_STATE_2                  = 0x20,
+       REPLAY_STATE_2A                 = 0x21,
        REPLAY_STATE_3                  = 0x30,
        REPLAY_STATE_3INIT              = 0x31,
        REPLAY_STATE_4                  = 0x40,
@@ -3333,6 +3334,7 @@ enum replay_state {
        REPLAY_STATE_4B                 = 0x42,
        REPLAY_STATE_4C                 = 0x43,
        REPLAY_STATE_4D                 = 0x44,
+       REPLAY_STATE_4E                 = 0x45,
        REPLAY_STATE_4B_LOCKED          = 0x4A,
        REPLAY_STATE_4C_UNLOCKED        = 0x4B,
        REPLAY_STATE_5                  = 0x50,
-- 
2.34.1

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