From: Austin Zheng <[email protected]> [Why/How] Add struct to hold calculated reduced viewport pstate recout reduction lines per plane
Reviewed-by: Dillon Varone <[email protected]> Signed-off-by: Austin Zheng <[email protected]> Signed-off-by: Ray Wu <[email protected]> --- drivers/gpu/drm/amd/display/dc/dml2_0/dml21/inc/dml_top_types.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/amd/display/dc/dml2_0/dml21/inc/dml_top_types.h b/drivers/gpu/drm/amd/display/dc/dml2_0/dml21/inc/dml_top_types.h index d2584b00a19c..452e4a2e72c0 100644 --- a/drivers/gpu/drm/amd/display/dc/dml2_0/dml21/inc/dml_top_types.h +++ b/drivers/gpu/drm/amd/display/dc/dml2_0/dml21/inc/dml_top_types.h @@ -676,6 +676,8 @@ struct dml2_display_cfg_programming { unsigned int PrefetchMode[DML2_MAX_PLANES]; // LEGACY_ONLY bool ROBUrgencyAvoidance; double LowestPrefetchMargin; + + unsigned int pstate_recout_reduction_lines[DML2_MAX_PLANES]; } misc; struct dml2_mode_support_info mode_support_info; -- 2.43.0
