On Tue, Jun 30, 2026 at 06:04:45PM -0300, Breno Rodrigues Alves wrote:
> This patch introduces an automated indexed state mechanism to optimize
> VRAM latency and command loops for the Radeon RX 580 architecture.
> Additionally, it provides a converted C-to-Rust sample char driver.
> 
> Signed-off-by: Breno Rodrigues Alves <[email protected]>
> ---
>  Documentation/rust/alves_guidelines.rst  |  3 ++
>  drivers/char/Kconfig                     |  7 +++++
>  drivers/char/alves_char_dev.rs           | 31 +++++++++++++++++++
>  drivers/gpu/drm/amd/amdgpu/Makefile      |  1 +
>  drivers/gpu/drm/amd/amdgpu/alves_core.rs | 38 ++++++++++++++++++++++++
>  5 files changed, 80 insertions(+)
>  create mode 100644 Documentation/rust/alves_guidelines.rst
>  create mode 100644 drivers/char/alves_char_dev.rs
>  create mode 100644 drivers/gpu/drm/amd/amdgpu/alves_core.rs
> 
> diff --git a/Documentation/rust/alves_guidelines.rst 
> b/Documentation/rust/alves_guidelines.rst
> new file mode 100644
> index 000000000..f6afa63de
> --- /dev/null
> +++ b/Documentation/rust/alves_guidelines.rst
> @@ -0,0 +1,3 @@
> +# Rust for Linux - Core Guidelines
> +- Style: Linear, pragmatic, flat, Linus Torvalds style.
> +- Constraints: Zero-cost abstractions, strict RAII, no binary bloat.
> diff --git a/drivers/char/Kconfig b/drivers/char/Kconfig
> index 9865227af..ace4df826 100644
> --- a/drivers/char/Kconfig
> +++ b/drivers/char/Kconfig
> @@ -372,3 +372,10 @@ config ADI
>         driver include crash and makedumpfile.
>  
>  endmenu
> +config ALVES_CHAR_DEV
> +     tristate "Alves C-to-Rust Character Device Driver"
> +     depends on RUST
> +     help
> +       This is a character device driver migrated from C to Rust.
> +       It acts as a core showcase of 2% module conversions.
> +       Say Y or M here if you want to test the Rust infrastructure.
> diff --git a/drivers/char/alves_char_dev.rs b/drivers/char/alves_char_dev.rs
> new file mode 100644
> index 000000000..5ccb80ea4
> --- /dev/null
> +++ b/drivers/char/alves_char_dev.rs
> @@ -0,0 +1,31 @@
> +// SPDX-License-Identifier: GPL-2.0 OR MIT
> +//! Simple Character Device converted from legacy C to Rust using core 
> Miscdev API.

Where is the original C code?

And what is going to interact with this in userspace?  And how?

> +
> +use kernel::prelude::*;
> +use kernel::miscdev;
> +
> +module! {
> +    type: AlvesCharDevice,
> +    name: "alves_char_dev",
> +    author: "Breno Rodrigues Alves",
> +    description: "Pragmatic C-to-Rust converted character device driver",
> +    license: "GPL OR MIT",
> +}
> +
> +struct AlvesCharDevice {
> +    _dev: miscdev::Registration<AlvesCharDevice>,
> +}
> +
> +#[vtable]
> +impl miscdev::Options for AlvesCharDevice {
> +    const NAME: \&"static CStr = c_str!("alves_char_dev");
> +}
> +
> +impl kernel::Module for AlvesCharDevice {
> +    fn init(module: \&"static ThisModule) -> Result<Self> {
> +        pr_info!("Alves C-to-Rust module initialized successfully
> +");
> +        let dev = miscdev::Registration::new_reg(module)?;
> +        Ok(AlvesCharDevice { _dev: dev })
> +    }
> +}

This code doesn't actually do anything at all, how was it tested?


> diff --git a/drivers/gpu/drm/amd/amdgpu/Makefile 
> b/drivers/gpu/drm/amd/amdgpu/Makefile
> index ba80542ea..b9f98c3e4 100644
> --- a/drivers/gpu/drm/amd/amdgpu/Makefile
> +++ b/drivers/gpu/drm/amd/amdgpu/Makefile
> @@ -349,3 +349,4 @@ include $(AMD_GPU_RAS_FULL_PATH)/Makefile
>  amdgpu-y += $(AMD_GPU_RAS_FILES)
>  
>  obj-$(CONFIG_DRM_AMDGPU)+= amdgpu.o
> +amdgpu-y += alves_core.o
> diff --git a/drivers/gpu/drm/amd/amdgpu/alves_core.rs 
> b/drivers/gpu/drm/amd/amdgpu/alves_core.rs
> new file mode 100644
> index 000000000..aa436763e
> --- /dev/null
> +++ b/drivers/gpu/drm/amd/amdgpu/alves_core.rs
> @@ -0,0 +1,38 @@
> +// SPDX-License-Identifier: GPL-2.0 OR MIT
> +//! AMDGPU RX 580 State Optimization Engine (Turing-inspired state machine)
> +//!
> +//! Copyright (C) 2026 Breno Rodrigues Alves.
> +
> +use kernel::prelude::*;
> +
> +#[derive(Copy, Clone, PartialEq, Eq)]
> +#[repr(u8)]
> +enum GpuState {
> +    Idling = 0,
> +    LowPower = 1,
> +    ComputeActive = 2,
> +    VramMaxPerf = 3,
> +}
> +
> +struct Rx580Engine {
> +    current_state: GpuState,
> +}
> +
> +impl Rx580Engine {
> +    fn transition(&mut self, symbol: u8) {
> +        self.current_state = match (self.current_state, symbol) {
> +            (GpuState::Idling, 0x01) => GpuState::LowPower,
> +            (GpuState::LowPower, 0x02) => GpuState::ComputeActive,
> +            (GpuState::ComputeActive, 0x03) => GpuState::VramMaxPerf,
> +            (GpuState::VramMaxPerf, 0x00) => GpuState::Idling,
> +            (state, _) => state,
> +        };
> +    }
> +}
> +
> +#[no_mangle]
> +pub extern "C" fn amdgpu_rust_rx580_optimize(register_sample: u32) {
> +    let mut engine = Rx580Engine { current_state: GpuState::Idling };
> +    let symbol = (register_sample \& 0xFF) as u8;
> +    engine.transition(symbol);
> +}

Same here, this code doesn't do anything that I can tell.  How was it
tested?

confused,

greg k-h

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