On 10/15/26 09:19, Jesse Zhang wrote:
> Since the seq64 mapping of a VM only gets its page tables updated by the
> CS ioctl, a process which only uses user queues never has its seq64
> memory mapped. USERQ_WAIT hands out the seq64 address of user queue
> fences for the GPU to wait on, so a queue waiting for an earlier job
> faults on it and hangs.
>
> A GFX user queue waiting with FENCE_WAIT_MULTI for the
> already signaled fence of its previous job (va 0xffffffffffc00000 from
> USERQ_WAIT) never gets past the wait:
>
> amdgpu 0000:03:00.0: [gfxhub] page fault (src_id:0 ring:24 vmid:8 pasid:13)
> amdgpu 0000:03:00.0: Faulty UTCL2 client ID: CPG (0x6)
>
> Update the seq64 mapping where the user queues get their VM restored,
> which also happens before the first queue of a file is mapped, once the
> page tables are validated again, and wait for it like for the other
> page table updates. Only do it when the PTEs aren't there yet or were
> cleared, so that restoring after every eviction doesn't write them again.
>
> Fixes: ae05e3f3d02b ("drm/amdgpu: move amdgpu_vm_bo_update() call into
> correct location")
> Signed-off-by: Jesse Zhang <[email protected]>
The seq64 mapping should just be a normal individual BO mapping, so the extra
handling here should be superflous.
My educated guess is that this is already fixed fix the patch
"drm/amdgpu/userq: actually validate userq BOs" from Benjamin Cheng from a few
days ago.
Please make sure that you have this patch and re-test if that issue still
happens or if we are missing something else.
Thanks,
Christian.
> ---
> drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c | 19 +++++++++++++++++++
> 1 file changed, 19 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c
> index 4dca1ab48410..94b9e6890f91 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c
> @@ -1070,6 +1070,12 @@ amdgpu_userq_vm_validate_and_restore_queue(struct
> amdgpu_userq_mgr *uq_mgr)
> if (unlikely(ret))
> goto unlock_all;
>
> + /* The pinned seq64 BO only needs a slot for the rearm */
> + ret = drm_exec_prepare_obj(&exec, &adev->seq64.sbo->tbo.base,
> 1);
> + drm_exec_retry_on_contention(&exec);
> + if (unlikely(ret))
> + goto unlock_all;
> +
> /* This validates PDs, PTs and per VM BOs */
> ret = amdgpu_vm_validate(adev, vm, NULL,
> amdgpu_userq_validate_vm,
> @@ -1140,6 +1146,18 @@ amdgpu_userq_vm_validate_and_restore_queue(struct
> amdgpu_userq_mgr *uq_mgr)
> if (ret)
> goto unlock_all;
>
> + /*
> + * The seq64 mapping is kept up to date by the CS path only, but the
> + * queues wait for user queue fences through their seq64 address. Its
> + * PTEs only need writing when they aren't there yet or were cleared,
> + * e.g. by amdgpu_vm_handle_moved() after a VRAM loss.
> + */
> + if (!list_empty(&fpriv->seq64_va->invalids) ||
> fpriv->seq64_va->cleared) {
> + ret = amdgpu_vm_bo_update(adev, fpriv->seq64_va, false);
> + if (ret)
> + goto unlock_all;
> + }
> +
> key = 0;
> /* Validate User Ptr BOs */
> list_for_each_entry(bo_va, &vm->always_valid.idle, base.vm_status) {
> @@ -1203,6 +1221,7 @@ amdgpu_userq_vm_validate_and_restore_queue(struct
> amdgpu_userq_mgr *uq_mgr)
> * it explicitly (as the CS path syncs it) before restarting queues.
> */
> dma_fence_wait(fpriv->prt_va->last_pt_update, false);
> + dma_fence_wait(fpriv->seq64_va->last_pt_update, false);
> dma_fence_wait(vm->last_update, false);
>
> xa_for_each(&uq_mgr->userq_xa, tmp_key, queue) {