On Tue, Aug 14, 2018 at 10:12:24AM +0200, Christian König wrote:
> This is complex enough on it's own. Move it into a separate C file.
> 
> Signed-off-by: Christian König <christian.koe...@amd.com>

For series:
Reviewed-by: Huang Rui <ray.hu...@amd.com>

> ---
>  drivers/gpu/drm/scheduler/Makefile        |   2 +-
>  drivers/gpu/drm/scheduler/gpu_scheduler.c | 441 +---------------------------
>  drivers/gpu/drm/scheduler/sched_entity.c  | 459 
> ++++++++++++++++++++++++++++++
>  include/drm/gpu_scheduler.h               |  28 +-
>  4 files changed, 484 insertions(+), 446 deletions(-)
>  create mode 100644 drivers/gpu/drm/scheduler/sched_entity.c
> 
> diff --git a/drivers/gpu/drm/scheduler/Makefile 
> b/drivers/gpu/drm/scheduler/Makefile
> index 7665883f81d4..f23785d4b3c8 100644
> --- a/drivers/gpu/drm/scheduler/Makefile
> +++ b/drivers/gpu/drm/scheduler/Makefile
> @@ -20,6 +20,6 @@
>  # OTHER DEALINGS IN THE SOFTWARE.
>  #
>  #
> -gpu-sched-y := gpu_scheduler.o sched_fence.o
> +gpu-sched-y := gpu_scheduler.o sched_fence.o sched_entity.o
>  
>  obj-$(CONFIG_DRM_SCHED) += gpu-sched.o
> diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c 
> b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> index 85c1f95752cc..9ca741f3a0bc 100644
> --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> @@ -58,8 +58,6 @@
>  #define to_drm_sched_job(sched_job)          \
>               container_of((sched_job), struct drm_sched_job, queue_node)
>  
> -static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
> -static void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
>  static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb 
> *cb);
>  
>  /**
> @@ -86,8 +84,8 @@ static void drm_sched_rq_init(struct drm_gpu_scheduler 
> *sched,
>   *
>   * Adds a scheduler entity to the run queue.
>   */
> -static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
> -                                 struct drm_sched_entity *entity)
> +void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
> +                          struct drm_sched_entity *entity)
>  {
>       if (!list_empty(&entity->list))
>               return;
> @@ -104,8 +102,8 @@ static void drm_sched_rq_add_entity(struct drm_sched_rq 
> *rq,
>   *
>   * Removes a scheduler entity from the run queue.
>   */
> -static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
> -                                    struct drm_sched_entity *entity)
> +void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
> +                             struct drm_sched_entity *entity)
>  {
>       if (list_empty(&entity->list))
>               return;
> @@ -158,301 +156,6 @@ drm_sched_rq_select_entity(struct drm_sched_rq *rq)
>       return NULL;
>  }
>  
> -/**
> - * drm_sched_entity_init - Init a context entity used by scheduler when
> - * submit to HW ring.
> - *
> - * @entity: scheduler entity to init
> - * @rq_list: the list of run queue on which jobs from this
> - *           entity can be submitted
> - * @num_rq_list: number of run queue in rq_list
> - * @guilty: atomic_t set to 1 when a job on this queue
> - *          is found to be guilty causing a timeout
> - *
> - * Note: the rq_list should have atleast one element to schedule
> - *       the entity
> - *
> - * Returns 0 on success or a negative error code on failure.
> -*/
> -int drm_sched_entity_init(struct drm_sched_entity *entity,
> -                       struct drm_sched_rq **rq_list,
> -                       unsigned int num_rq_list,
> -                       atomic_t *guilty)
> -{
> -     int i;
> -
> -     if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
> -             return -EINVAL;
> -
> -     memset(entity, 0, sizeof(struct drm_sched_entity));
> -     INIT_LIST_HEAD(&entity->list);
> -     entity->rq = rq_list[0];
> -     entity->guilty = guilty;
> -     entity->num_rq_list = num_rq_list;
> -     entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
> -                             GFP_KERNEL);
> -     if (!entity->rq_list)
> -             return -ENOMEM;
> -
> -     for (i = 0; i < num_rq_list; ++i)
> -             entity->rq_list[i] = rq_list[i];
> -     entity->last_scheduled = NULL;
> -
> -     spin_lock_init(&entity->rq_lock);
> -     spsc_queue_init(&entity->job_queue);
> -
> -     atomic_set(&entity->fence_seq, 0);
> -     entity->fence_context = dma_fence_context_alloc(2);
> -
> -     return 0;
> -}
> -EXPORT_SYMBOL(drm_sched_entity_init);
> -
> -/**
> - * drm_sched_entity_is_idle - Check if entity is idle
> - *
> - * @entity: scheduler entity
> - *
> - * Returns true if the entity does not have any unscheduled jobs.
> - */
> -static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
> -{
> -     rmb();
> -
> -     if (list_empty(&entity->list) ||
> -         spsc_queue_peek(&entity->job_queue) == NULL)
> -             return true;
> -
> -     return false;
> -}
> -
> -/**
> - * drm_sched_entity_is_ready - Check if entity is ready
> - *
> - * @entity: scheduler entity
> - *
> - * Return true if entity could provide a job.
> - */
> -static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
> -{
> -     if (spsc_queue_peek(&entity->job_queue) == NULL)
> -             return false;
> -
> -     if (READ_ONCE(entity->dependency))
> -             return false;
> -
> -     return true;
> -}
> -
> -/**
> - * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
> - *
> - * @entity: scheduler entity
> - *
> - * Return the pointer to the rq with least load.
> - */
> -static struct drm_sched_rq *
> -drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
> -{
> -     struct drm_sched_rq *rq = NULL;
> -     unsigned int min_jobs = UINT_MAX, num_jobs;
> -     int i;
> -
> -     for (i = 0; i < entity->num_rq_list; ++i) {
> -             num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
> -             if (num_jobs < min_jobs) {
> -                     min_jobs = num_jobs;
> -                     rq = entity->rq_list[i];
> -             }
> -     }
> -
> -     return rq;
> -}
> -
> -static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
> -                                 struct dma_fence_cb *cb)
> -{
> -     struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
> -                                              finish_cb);
> -     drm_sched_fence_finished(job->s_fence);
> -     WARN_ON(job->s_fence->parent);
> -     dma_fence_put(&job->s_fence->finished);
> -     job->sched->ops->free_job(job);
> -}
> -
> -
> -/**
> - * drm_sched_entity_flush - Flush a context entity
> - *
> - * @entity: scheduler entity
> - * @timeout: time to wait in for Q to become empty in jiffies.
> - *
> - * Splitting drm_sched_entity_fini() into two functions, The first one does 
> the waiting,
> - * removes the entity from the runqueue and returns an error when the 
> process was killed.
> - *
> - * Returns the remaining time in jiffies left from the input timeout
> - */
> -long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
> -{
> -     struct drm_gpu_scheduler *sched;
> -     struct task_struct *last_user;
> -     long ret = timeout;
> -
> -     sched = entity->rq->sched;
> -     /**
> -      * The client will not queue more IBs during this fini, consume existing
> -      * queued IBs or discard them on SIGKILL
> -     */
> -     if (current->flags & PF_EXITING) {
> -             if (timeout)
> -                     ret = wait_event_timeout(
> -                                     sched->job_scheduled,
> -                                     drm_sched_entity_is_idle(entity),
> -                                     timeout);
> -     } else
> -             wait_event_killable(sched->job_scheduled, 
> drm_sched_entity_is_idle(entity));
> -
> -
> -     /* For killed process disable any more IBs enqueue right now */
> -     last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
> -     if ((!last_user || last_user == current->group_leader) &&
> -         (current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
> -             drm_sched_rq_remove_entity(entity->rq, entity);
> -
> -     return ret;
> -}
> -EXPORT_SYMBOL(drm_sched_entity_flush);
> -
> -/**
> - * drm_sched_entity_cleanup - Destroy a context entity
> - *
> - * @entity: scheduler entity
> - *
> - * This should be called after @drm_sched_entity_do_release. It goes over the
> - * entity and signals all jobs with an error code if the process was killed.
> - *
> - */
> -void drm_sched_entity_fini(struct drm_sched_entity *entity)
> -{
> -     struct drm_gpu_scheduler *sched;
> -
> -     sched = entity->rq->sched;
> -     drm_sched_rq_remove_entity(entity->rq, entity);
> -
> -     /* Consumption of existing IBs wasn't completed. Forcefully
> -      * remove them here.
> -      */
> -     if (spsc_queue_peek(&entity->job_queue)) {
> -             struct drm_sched_job *job;
> -             int r;
> -
> -             /* Park the kernel for a moment to make sure it isn't processing
> -              * our enity.
> -              */
> -             kthread_park(sched->thread);
> -             kthread_unpark(sched->thread);
> -             if (entity->dependency) {
> -                     dma_fence_remove_callback(entity->dependency,
> -                                               &entity->cb);
> -                     dma_fence_put(entity->dependency);
> -                     entity->dependency = NULL;
> -             }
> -
> -             while ((job = 
> to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
> -                     struct drm_sched_fence *s_fence = job->s_fence;
> -                     drm_sched_fence_scheduled(s_fence);
> -                     dma_fence_set_error(&s_fence->finished, -ESRCH);
> -
> -                     /*
> -                      * When pipe is hanged by older entity, new entity might
> -                      * not even have chance to submit it's first job to HW
> -                      * and so entity->last_scheduled will remain NULL
> -                      */
> -                     if (!entity->last_scheduled) {
> -                             drm_sched_entity_kill_jobs_cb(NULL, 
> &job->finish_cb);
> -                     } else {
> -                             r = 
> dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
> -                                                             
> drm_sched_entity_kill_jobs_cb);
> -                             if (r == -ENOENT)
> -                                     drm_sched_entity_kill_jobs_cb(NULL, 
> &job->finish_cb);
> -                             else if (r)
> -                                     DRM_ERROR("fence add callback failed 
> (%d)\n", r);
> -                     }
> -             }
> -     }
> -
> -     dma_fence_put(entity->last_scheduled);
> -     entity->last_scheduled = NULL;
> -     kfree(entity->rq_list);
> -}
> -EXPORT_SYMBOL(drm_sched_entity_fini);
> -
> -/**
> - * drm_sched_entity_fini - Destroy a context entity
> - *
> - * @entity: scheduler entity
> - *
> - * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
> - */
> -void drm_sched_entity_destroy(struct drm_sched_entity *entity)
> -{
> -     drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
> -     drm_sched_entity_fini(entity);
> -}
> -EXPORT_SYMBOL(drm_sched_entity_destroy);
> -
> -static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb 
> *cb)
> -{
> -     struct drm_sched_entity *entity =
> -             container_of(cb, struct drm_sched_entity, cb);
> -     entity->dependency = NULL;
> -     dma_fence_put(f);
> -     drm_sched_wakeup(entity->rq->sched);
> -}
> -
> -static void drm_sched_entity_clear_dep(struct dma_fence *f, struct 
> dma_fence_cb *cb)
> -{
> -     struct drm_sched_entity *entity =
> -             container_of(cb, struct drm_sched_entity, cb);
> -     entity->dependency = NULL;
> -     dma_fence_put(f);
> -}
> -
> -/**
> - * drm_sched_entity_set_rq_priority - helper for 
> drm_sched_entity_set_priority
> - */
> -static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
> -                                          enum drm_sched_priority priority)
> -{
> -     *rq = &(*rq)->sched->sched_rq[priority];
> -}
> -
> -/**
> - * drm_sched_entity_set_priority - Sets priority of the entity
> - *
> - * @entity: scheduler entity
> - * @priority: scheduler priority
> - *
> - * Update the priority of runqueus used for the entity.
> - */
> -void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
> -                                enum drm_sched_priority priority)
> -{
> -     unsigned int i;
> -
> -     spin_lock(&entity->rq_lock);
> -
> -     for (i = 0; i < entity->num_rq_list; ++i)
> -             drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
> -
> -     drm_sched_rq_remove_entity(entity->rq, entity);
> -     drm_sched_entity_set_rq_priority(&entity->rq, priority);
> -     drm_sched_rq_add_entity(entity->rq, entity);
> -
> -     spin_unlock(&entity->rq_lock);
> -}
> -EXPORT_SYMBOL(drm_sched_entity_set_priority);
> -
>  /**
>   * drm_sched_dependency_optimized
>   *
> @@ -479,140 +182,6 @@ bool drm_sched_dependency_optimized(struct dma_fence* 
> fence,
>  }
>  EXPORT_SYMBOL(drm_sched_dependency_optimized);
>  
> -static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity 
> *entity)
> -{
> -     struct drm_gpu_scheduler *sched = entity->rq->sched;
> -     struct dma_fence * fence = entity->dependency;
> -     struct drm_sched_fence *s_fence;
> -
> -     if (fence->context == entity->fence_context ||
> -            fence->context == entity->fence_context + 1) {
> -                /*
> -                 * Fence is a scheduled/finished fence from a job
> -                 * which belongs to the same entity, we can ignore
> -                 * fences from ourself
> -                 */
> -             dma_fence_put(entity->dependency);
> -             return false;
> -     }
> -
> -     s_fence = to_drm_sched_fence(fence);
> -     if (s_fence && s_fence->sched == sched) {
> -
> -             /*
> -              * Fence is from the same scheduler, only need to wait for
> -              * it to be scheduled
> -              */
> -             fence = dma_fence_get(&s_fence->scheduled);
> -             dma_fence_put(entity->dependency);
> -             entity->dependency = fence;
> -             if (!dma_fence_add_callback(fence, &entity->cb,
> -                                         drm_sched_entity_clear_dep))
> -                     return true;
> -
> -             /* Ignore it when it is already scheduled */
> -             dma_fence_put(fence);
> -             return false;
> -     }
> -
> -     if (!dma_fence_add_callback(entity->dependency, &entity->cb,
> -                                 drm_sched_entity_wakeup))
> -             return true;
> -
> -     dma_fence_put(entity->dependency);
> -     return false;
> -}
> -
> -static struct drm_sched_job *
> -drm_sched_entity_pop_job(struct drm_sched_entity *entity)
> -{
> -     struct drm_gpu_scheduler *sched = entity->rq->sched;
> -     struct drm_sched_job *sched_job = to_drm_sched_job(
> -                                             
> spsc_queue_peek(&entity->job_queue));
> -
> -     if (!sched_job)
> -             return NULL;
> -
> -     while ((entity->dependency = sched->ops->dependency(sched_job, 
> entity))) {
> -             if (drm_sched_entity_add_dependency_cb(entity)) {
> -
> -                     trace_drm_sched_job_wait_dep(sched_job, 
> entity->dependency);
> -                     return NULL;
> -             }
> -     }
> -
> -     /* skip jobs from entity that marked guilty */
> -     if (entity->guilty && atomic_read(entity->guilty))
> -             dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
> -
> -     dma_fence_put(entity->last_scheduled);
> -     entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
> -
> -     spsc_queue_pop(&entity->job_queue);
> -     return sched_job;
> -}
> -
> -/**
> - * drm_sched_entity_select_rq - select a new rq for the entity
> - *
> - * @entity: scheduler entity
> - *
> - * Check all prerequisites and select a new rq for the entity for load
> - * balancing.
> - */
> -static void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
> -{
> -     struct dma_fence *fence;
> -     struct drm_sched_rq *rq;
> -
> -     if (!spsc_queue_count(&entity->job_queue) == 0 ||
> -         entity->num_rq_list <= 1)
> -             return;
> -
> -     fence = READ_ONCE(entity->last_scheduled);
> -     if (fence && !dma_fence_is_signaled(fence))
> -             return;
> -
> -     rq = drm_sched_entity_get_free_sched(entity);
> -     spin_lock(&entity->rq_lock);
> -     drm_sched_rq_remove_entity(entity->rq, entity);
> -     entity->rq = rq;
> -     spin_unlock(&entity->rq_lock);
> -}
> -
> -/**
> - * drm_sched_entity_push_job - Submit a job to the entity's job queue
> - *
> - * @sched_job: job to submit
> - * @entity: scheduler entity
> - *
> - * Note: To guarantee that the order of insertion to queue matches
> - * the job's fence sequence number this function should be
> - * called with drm_sched_job_init under common lock.
> - *
> - * Returns 0 for success, negative error code otherwise.
> - */
> -void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
> -                            struct drm_sched_entity *entity)
> -{
> -     bool first;
> -
> -     trace_drm_sched_job(sched_job, entity);
> -     atomic_inc(&entity->rq->sched->num_jobs);
> -     WRITE_ONCE(entity->last_user, current->group_leader);
> -     first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
> -
> -     /* first job wakes up scheduler */
> -     if (first) {
> -             /* Add the entity to the run queue */
> -             spin_lock(&entity->rq_lock);
> -             drm_sched_rq_add_entity(entity->rq, entity);
> -             spin_unlock(&entity->rq_lock);
> -             drm_sched_wakeup(entity->rq->sched);
> -     }
> -}
> -EXPORT_SYMBOL(drm_sched_entity_push_job);
> -
>  /* job_finish is called after hw fence signaled
>   */
>  static void drm_sched_job_finish(struct work_struct *work)
> @@ -840,7 +409,7 @@ static bool drm_sched_ready(struct drm_gpu_scheduler 
> *sched)
>   * @sched: scheduler instance
>   *
>   */
> -static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
> +void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
>  {
>       if (drm_sched_ready(sched))
>               wake_up_interruptible(&sched->wake_up_worker);
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
> b/drivers/gpu/drm/scheduler/sched_entity.c
> new file mode 100644
> index 000000000000..1053f27af9df
> --- /dev/null
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -0,0 +1,459 @@
> +/*
> + * Copyright 2015 Advanced Micro Devices, Inc.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be included in
> + * all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
> + * OTHER DEALINGS IN THE SOFTWARE.
> + *
> + */
> +
> +#include <linux/kthread.h>
> +#include <drm/gpu_scheduler.h>
> +
> +#include "gpu_scheduler_trace.h"
> +
> +#define to_drm_sched_job(sched_job)          \
> +             container_of((sched_job), struct drm_sched_job, queue_node)
> +
> +/**
> + * drm_sched_entity_init - Init a context entity used by scheduler when
> + * submit to HW ring.
> + *
> + * @entity: scheduler entity to init
> + * @rq_list: the list of run queue on which jobs from this
> + *           entity can be submitted
> + * @num_rq_list: number of run queue in rq_list
> + * @guilty: atomic_t set to 1 when a job on this queue
> + *          is found to be guilty causing a timeout
> + *
> + * Note: the rq_list should have atleast one element to schedule
> + *       the entity
> + *
> + * Returns 0 on success or a negative error code on failure.
> +*/
> +int drm_sched_entity_init(struct drm_sched_entity *entity,
> +                       struct drm_sched_rq **rq_list,
> +                       unsigned int num_rq_list,
> +                       atomic_t *guilty)
> +{
> +     int i;
> +
> +     if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
> +             return -EINVAL;
> +
> +     memset(entity, 0, sizeof(struct drm_sched_entity));
> +     INIT_LIST_HEAD(&entity->list);
> +     entity->rq = rq_list[0];
> +     entity->guilty = guilty;
> +     entity->num_rq_list = num_rq_list;
> +     entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
> +                             GFP_KERNEL);
> +     if (!entity->rq_list)
> +             return -ENOMEM;
> +
> +     for (i = 0; i < num_rq_list; ++i)
> +             entity->rq_list[i] = rq_list[i];
> +     entity->last_scheduled = NULL;
> +
> +     spin_lock_init(&entity->rq_lock);
> +     spsc_queue_init(&entity->job_queue);
> +
> +     atomic_set(&entity->fence_seq, 0);
> +     entity->fence_context = dma_fence_context_alloc(2);
> +
> +     return 0;
> +}
> +EXPORT_SYMBOL(drm_sched_entity_init);
> +
> +/**
> + * drm_sched_entity_is_idle - Check if entity is idle
> + *
> + * @entity: scheduler entity
> + *
> + * Returns true if the entity does not have any unscheduled jobs.
> + */
> +static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
> +{
> +     rmb();
> +
> +     if (list_empty(&entity->list) ||
> +         spsc_queue_peek(&entity->job_queue) == NULL)
> +             return true;
> +
> +     return false;
> +}
> +
> +/**
> + * drm_sched_entity_is_ready - Check if entity is ready
> + *
> + * @entity: scheduler entity
> + *
> + * Return true if entity could provide a job.
> + */
> +bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
> +{
> +     if (spsc_queue_peek(&entity->job_queue) == NULL)
> +             return false;
> +
> +     if (READ_ONCE(entity->dependency))
> +             return false;
> +
> +     return true;
> +}
> +
> +/**
> + * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
> + *
> + * @entity: scheduler entity
> + *
> + * Return the pointer to the rq with least load.
> + */
> +static struct drm_sched_rq *
> +drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
> +{
> +     struct drm_sched_rq *rq = NULL;
> +     unsigned int min_jobs = UINT_MAX, num_jobs;
> +     int i;
> +
> +     for (i = 0; i < entity->num_rq_list; ++i) {
> +             num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
> +             if (num_jobs < min_jobs) {
> +                     min_jobs = num_jobs;
> +                     rq = entity->rq_list[i];
> +             }
> +     }
> +
> +     return rq;
> +}
> +
> +static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
> +                                 struct dma_fence_cb *cb)
> +{
> +     struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
> +                                              finish_cb);
> +     drm_sched_fence_finished(job->s_fence);
> +     WARN_ON(job->s_fence->parent);
> +     dma_fence_put(&job->s_fence->finished);
> +     job->sched->ops->free_job(job);
> +}
> +
> +
> +/**
> + * drm_sched_entity_flush - Flush a context entity
> + *
> + * @entity: scheduler entity
> + * @timeout: time to wait in for Q to become empty in jiffies.
> + *
> + * Splitting drm_sched_entity_fini() into two functions, The first one does 
> the waiting,
> + * removes the entity from the runqueue and returns an error when the 
> process was killed.
> + *
> + * Returns the remaining time in jiffies left from the input timeout
> + */
> +long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
> +{
> +     struct drm_gpu_scheduler *sched;
> +     struct task_struct *last_user;
> +     long ret = timeout;
> +
> +     sched = entity->rq->sched;
> +     /**
> +      * The client will not queue more IBs during this fini, consume existing
> +      * queued IBs or discard them on SIGKILL
> +     */
> +     if (current->flags & PF_EXITING) {
> +             if (timeout)
> +                     ret = wait_event_timeout(
> +                                     sched->job_scheduled,
> +                                     drm_sched_entity_is_idle(entity),
> +                                     timeout);
> +     } else {
> +             wait_event_killable(sched->job_scheduled,
> +                                 drm_sched_entity_is_idle(entity));
> +     }
> +
> +     /* For killed process disable any more IBs enqueue right now */
> +     last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
> +     if ((!last_user || last_user == current->group_leader) &&
> +         (current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
> +             drm_sched_rq_remove_entity(entity->rq, entity);
> +
> +     return ret;
> +}
> +EXPORT_SYMBOL(drm_sched_entity_flush);
> +
> +/**
> + * drm_sched_entity_cleanup - Destroy a context entity
> + *
> + * @entity: scheduler entity
> + *
> + * This should be called after @drm_sched_entity_do_release. It goes over the
> + * entity and signals all jobs with an error code if the process was killed.
> + *
> + */
> +void drm_sched_entity_fini(struct drm_sched_entity *entity)
> +{
> +     struct drm_gpu_scheduler *sched;
> +
> +     sched = entity->rq->sched;
> +     drm_sched_rq_remove_entity(entity->rq, entity);
> +
> +     /* Consumption of existing IBs wasn't completed. Forcefully
> +      * remove them here.
> +      */
> +     if (spsc_queue_peek(&entity->job_queue)) {
> +             struct drm_sched_job *job;
> +             int r;
> +
> +             /* Park the kernel for a moment to make sure it isn't processing
> +              * our enity.
> +              */
> +             kthread_park(sched->thread);
> +             kthread_unpark(sched->thread);
> +             if (entity->dependency) {
> +                     dma_fence_remove_callback(entity->dependency,
> +                                               &entity->cb);
> +                     dma_fence_put(entity->dependency);
> +                     entity->dependency = NULL;
> +             }
> +
> +             while ((job = 
> to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
> +                     struct drm_sched_fence *s_fence = job->s_fence;
> +                     drm_sched_fence_scheduled(s_fence);
> +                     dma_fence_set_error(&s_fence->finished, -ESRCH);
> +
> +                     /*
> +                      * When pipe is hanged by older entity, new entity might
> +                      * not even have chance to submit it's first job to HW
> +                      * and so entity->last_scheduled will remain NULL
> +                      */
> +                     if (!entity->last_scheduled) {
> +                             drm_sched_entity_kill_jobs_cb(NULL, 
> &job->finish_cb);
> +                     } else {
> +                             r = 
> dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
> +                                                             
> drm_sched_entity_kill_jobs_cb);
> +                             if (r == -ENOENT)
> +                                     drm_sched_entity_kill_jobs_cb(NULL, 
> &job->finish_cb);
> +                             else if (r)
> +                                     DRM_ERROR("fence add callback failed 
> (%d)\n", r);
> +                     }
> +             }
> +     }
> +
> +     dma_fence_put(entity->last_scheduled);
> +     entity->last_scheduled = NULL;
> +     kfree(entity->rq_list);
> +}
> +EXPORT_SYMBOL(drm_sched_entity_fini);
> +
> +/**
> + * drm_sched_entity_fini - Destroy a context entity
> + *
> + * @entity: scheduler entity
> + *
> + * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
> + */
> +void drm_sched_entity_destroy(struct drm_sched_entity *entity)
> +{
> +     drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
> +     drm_sched_entity_fini(entity);
> +}
> +EXPORT_SYMBOL(drm_sched_entity_destroy);
> +
> +static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb 
> *cb)
> +{
> +     struct drm_sched_entity *entity =
> +             container_of(cb, struct drm_sched_entity, cb);
> +     entity->dependency = NULL;
> +     dma_fence_put(f);
> +     drm_sched_wakeup(entity->rq->sched);
> +}
> +
> +static void drm_sched_entity_clear_dep(struct dma_fence *f, struct 
> dma_fence_cb *cb)
> +{
> +     struct drm_sched_entity *entity =
> +             container_of(cb, struct drm_sched_entity, cb);
> +     entity->dependency = NULL;
> +     dma_fence_put(f);
> +}
> +
> +/**
> + * drm_sched_entity_set_rq_priority - helper for 
> drm_sched_entity_set_priority
> + */
> +static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
> +                                          enum drm_sched_priority priority)
> +{
> +     *rq = &(*rq)->sched->sched_rq[priority];
> +}
> +
> +/**
> + * drm_sched_entity_set_priority - Sets priority of the entity
> + *
> + * @entity: scheduler entity
> + * @priority: scheduler priority
> + *
> + * Update the priority of runqueus used for the entity.
> + */
> +void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
> +                                enum drm_sched_priority priority)
> +{
> +     unsigned int i;
> +
> +     spin_lock(&entity->rq_lock);
> +
> +     for (i = 0; i < entity->num_rq_list; ++i)
> +             drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
> +
> +     drm_sched_rq_remove_entity(entity->rq, entity);
> +     drm_sched_entity_set_rq_priority(&entity->rq, priority);
> +     drm_sched_rq_add_entity(entity->rq, entity);
> +
> +     spin_unlock(&entity->rq_lock);
> +}
> +EXPORT_SYMBOL(drm_sched_entity_set_priority);
> +
> +static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity 
> *entity)
> +{
> +     struct drm_gpu_scheduler *sched = entity->rq->sched;
> +     struct dma_fence * fence = entity->dependency;
> +     struct drm_sched_fence *s_fence;
> +
> +     if (fence->context == entity->fence_context ||
> +            fence->context == entity->fence_context + 1) {
> +                /*
> +                 * Fence is a scheduled/finished fence from a job
> +                 * which belongs to the same entity, we can ignore
> +                 * fences from ourself
> +                 */
> +             dma_fence_put(entity->dependency);
> +             return false;
> +     }
> +
> +     s_fence = to_drm_sched_fence(fence);
> +     if (s_fence && s_fence->sched == sched) {
> +
> +             /*
> +              * Fence is from the same scheduler, only need to wait for
> +              * it to be scheduled
> +              */
> +             fence = dma_fence_get(&s_fence->scheduled);
> +             dma_fence_put(entity->dependency);
> +             entity->dependency = fence;
> +             if (!dma_fence_add_callback(fence, &entity->cb,
> +                                         drm_sched_entity_clear_dep))
> +                     return true;
> +
> +             /* Ignore it when it is already scheduled */
> +             dma_fence_put(fence);
> +             return false;
> +     }
> +
> +     if (!dma_fence_add_callback(entity->dependency, &entity->cb,
> +                                 drm_sched_entity_wakeup))
> +             return true;
> +
> +     dma_fence_put(entity->dependency);
> +     return false;
> +}
> +
> +struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity 
> *entity)
> +{
> +     struct drm_gpu_scheduler *sched = entity->rq->sched;
> +     struct drm_sched_job *sched_job = to_drm_sched_job(
> +                                             
> spsc_queue_peek(&entity->job_queue));
> +
> +     if (!sched_job)
> +             return NULL;
> +
> +     while ((entity->dependency = sched->ops->dependency(sched_job, 
> entity))) {
> +             if (drm_sched_entity_add_dependency_cb(entity)) {
> +
> +                     trace_drm_sched_job_wait_dep(sched_job, 
> entity->dependency);
> +                     return NULL;
> +             }
> +     }
> +
> +     /* skip jobs from entity that marked guilty */
> +     if (entity->guilty && atomic_read(entity->guilty))
> +             dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
> +
> +     dma_fence_put(entity->last_scheduled);
> +     entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
> +
> +     spsc_queue_pop(&entity->job_queue);
> +     return sched_job;
> +}
> +
> +/**
> + * drm_sched_entity_select_rq - select a new rq for the entity
> + *
> + * @entity: scheduler entity
> + *
> + * Check all prerequisites and select a new rq for the entity for load
> + * balancing.
> + */
> +void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
> +{
> +     struct dma_fence *fence;
> +     struct drm_sched_rq *rq;
> +
> +     if (!spsc_queue_count(&entity->job_queue) == 0 ||
> +         entity->num_rq_list <= 1)
> +             return;
> +
> +     fence = READ_ONCE(entity->last_scheduled);
> +     if (fence && !dma_fence_is_signaled(fence))
> +             return;
> +
> +     rq = drm_sched_entity_get_free_sched(entity);
> +     spin_lock(&entity->rq_lock);
> +     drm_sched_rq_remove_entity(entity->rq, entity);
> +     entity->rq = rq;
> +     spin_unlock(&entity->rq_lock);
> +}
> +
> +/**
> + * drm_sched_entity_push_job - Submit a job to the entity's job queue
> + *
> + * @sched_job: job to submit
> + * @entity: scheduler entity
> + *
> + * Note: To guarantee that the order of insertion to queue matches
> + * the job's fence sequence number this function should be
> + * called with drm_sched_job_init under common lock.
> + *
> + * Returns 0 for success, negative error code otherwise.
> + */
> +void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
> +                            struct drm_sched_entity *entity)
> +{
> +     bool first;
> +
> +     trace_drm_sched_job(sched_job, entity);
> +     atomic_inc(&entity->rq->sched->num_jobs);
> +     WRITE_ONCE(entity->last_user, current->group_leader);
> +     first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
> +
> +     /* first job wakes up scheduler */
> +     if (first) {
> +             /* Add the entity to the run queue */
> +             spin_lock(&entity->rq_lock);
> +             drm_sched_rq_add_entity(entity->rq, entity);
> +             spin_unlock(&entity->rq_lock);
> +             drm_sched_wakeup(entity->rq->sched);
> +     }
> +}
> +EXPORT_SYMBOL(drm_sched_entity_push_job);
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 22c0f88f7d8f..919ae572f775 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -288,6 +288,21 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
>                  uint32_t hw_submission, unsigned hang_limit, long timeout,
>                  const char *name);
>  void drm_sched_fini(struct drm_gpu_scheduler *sched);
> +int drm_sched_job_init(struct drm_sched_job *job,
> +                    struct drm_sched_entity *entity,
> +                    void *owner);
> +void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
> +void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
> +                         struct drm_sched_job *job);
> +void drm_sched_job_recovery(struct drm_gpu_scheduler *sched);
> +bool drm_sched_dependency_optimized(struct dma_fence* fence,
> +                                 struct drm_sched_entity *entity);
> +void drm_sched_job_kickout(struct drm_sched_job *s_job);
> +
> +void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
> +                          struct drm_sched_entity *entity);
> +void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
> +                             struct drm_sched_entity *entity);
>  
>  int drm_sched_entity_init(struct drm_sched_entity *entity,
>                         struct drm_sched_rq **rq_list,
> @@ -296,22 +311,17 @@ int drm_sched_entity_init(struct drm_sched_entity 
> *entity,
>  long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
>  void drm_sched_entity_fini(struct drm_sched_entity *entity);
>  void drm_sched_entity_destroy(struct drm_sched_entity *entity);
> +void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
> +struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity 
> *entity);
>  void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
>                              struct drm_sched_entity *entity);
>  void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
>                                  enum drm_sched_priority priority);
> +bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
> +
>  struct drm_sched_fence *drm_sched_fence_create(
>       struct drm_sched_entity *s_entity, void *owner);
>  void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
>  void drm_sched_fence_finished(struct drm_sched_fence *fence);
> -int drm_sched_job_init(struct drm_sched_job *job,
> -                    struct drm_sched_entity *entity,
> -                    void *owner);
> -void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
> -                         struct drm_sched_job *job);
> -void drm_sched_job_recovery(struct drm_gpu_scheduler *sched);
> -bool drm_sched_dependency_optimized(struct dma_fence* fence,
> -                                 struct drm_sched_entity *entity);
> -void drm_sched_job_kickout(struct drm_sched_job *s_job);
>  
>  #endif
> -- 
> 2.14.1
> 
> _______________________________________________
> amd-gfx mailing list
> amd-gfx@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/amd-gfx
_______________________________________________
amd-gfx mailing list
amd-gfx@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/amd-gfx

Reply via email to