On 11/7/19 12:06 PM, Jason Gunthorpe wrote:
...

Also, it is best moved down to be next to the new MNR structs, so that all the
MNR stuff is in one group.

I agree with Jerome, this enum is part of the 'struct
mmu_notifier_range' (ie the description of the invalidation) and it
doesn't really matter that only these new notifiers can be called with
this type, it is still part of the mmu_notifier_range.


OK.

The comment already says it only applies to the mmu_range_notifier
scheme..

  #define MMU_NOTIFIER_RANGE_BLOCKABLE (1 << 0)
@@ -222,6 +228,26 @@ struct mmu_notifier {
        unsigned int users;
  };

That should also be moved down, next to the new structs.

Which this?

I was referring to MMU_NOTIFIER_RANGE_BLOCKABLE, above. Trying
to put all the new range notifier stuff in one place. But maybe not,
if these are really not as separate as I thought.


+/**
+ * struct mmu_range_notifier_ops
+ * @invalidate: Upon return the caller must stop using any SPTEs within this
+ *              range, this function can sleep. Return false if blocking was
+ *              required but range is non-blocking
+ */

How about this (I'm not sure I fully understand the return value, though):

/**
  * struct mmu_range_notifier_ops
  * @invalidate: Upon return the caller must stop using any SPTEs within this
  *             range.
  *
  *             This function is permitted to sleep.
  *
  *             @Return: false if blocking was required, but @range is
  *                     non-blocking.
  *
  */

Is this kdoc format for function pointers?

heh, I'm sort of winging it, I'm not sure how function pointers are supposed
to be documented in kdoc. Actually the only key take-away here is to write

"This function can sleep"

as a separate sentence..

...
c) Rename new one. Ideas:

     struct mmu_interval_notifier
     struct mmu_range_intersection
     ...other ideas?

This odd duality has already cause some confusion, but names here are
hard.  mmu_interval_notifier is the best alternative I've heard.

Changing this name is a lot of work - are we happy
'mmu_interval_notifier' is the right choice?


Yes, it's my favorite too. I'd vote for going with that.

...


OK, this either needs more documentation and assertions, or a different
approach. Because I see addition, subtraction, AND, OR and booleans
all being applied to this field, and it's darn near hopeless to figure
out whether or not it really is even or odd at the right times.

This is a standard design for a seqlock scheme and follows the
existing design of the linux seq lock.

The lower bit indicates the lock'd state and the upper bits indicate
the generation of the lock

The operations on the lock itself are then:
    seq |= 1  # Take the lock
    seq++     # Release an acquired lock
    seq & 1   # True if locked

Which is how this is written

Very nice, would you be open to putting that into (any) one of the comment
headers? That's an unusually clear and concise description:

/*
 * This is a standard design for a seqlock scheme and follows the
 * existing design of the linux seq lock.
 *
 * The lower bit indicates the lock'd state and the upper bits indicate
 * the generation of the lock
 *
 * The operations on the lock itself are then:
 *    seq |= 1  # Take the lock
 *    seq++     # Release an acquired lock
 *    seq & 1   # True if locked
 */



Different approach: why not just add a mmn_mm->is_invalidating
member variable? It's not like you're short of space in that struct.

Splitting it makes alot of stuff more complex and unnatural.


OK, agreed.

The ops above could be put in inline wrappers, but they only occur
only in functions already called mn_itree_inv_start_range() and
mn_itree_inv_end() and mn_itree_is_invalidating().

There is the one 'take the lock' outlier in
__mmu_range_notifier_insert() though

+static void mn_itree_inv_end(struct mmu_notifier_mm *mmn_mm)
+{
+       struct mmu_range_notifier *mrn;
+       struct hlist_node *next;
+       bool need_wake = false;
+
+       spin_lock(&mmn_mm->lock);
+       if (--mmn_mm->active_invalidate_ranges ||
+           !mn_itree_is_invalidating(mmn_mm)) {
+               spin_unlock(&mmn_mm->lock);
+               return;
+       }
+
+       mmn_mm->invalidate_seq++;

Is this the right place for an assertion that this is now an even value?

Yes, but I'm reluctant to add such a runtime check on this fastish path..
How about a comment?

Sure.


+       need_wake = true;
+
+       /*
+        * The inv_end incorporates a deferred mechanism like
+        * rtnl_lock(). Adds and removes are queued until the final inv_end

Let me point out that rtnl_lock() itself is a one-liner that calls mutex_lock().
But I suppose if one studies that file closely there is more. :)

Lets change that to rtnl_unlock() then


Thanks :)


...
+        * mrn->invalidate_seq is always set to an odd value. This ensures

This claim just looks wrong the first N times one reads the code, given that
there is mmu_range_set_seq() to set it to an arbitrary value!  Maybe
you mean

mmu_range_set_seq() is NOT to be used to set to an arbitary value, it
must only be used to set to the value provided in the invalidate()
callback and that value is always odd. Lets make this super clear:

        /*
         * mrn->invalidate_seq must always be set to an odd value via
         * mmu_range_set_seq() using the provided cur_seq from
         * mn_itree_inv_start_range(). This ensures that if seq does wrap we
         * will always clear the below sleep in some reasonable time as
         * mmn_mm->invalidate_seq is even in the idle state.
         */


OK, that helps a lot.

...
+               mrn->invalidate_seq = mmn_mm->invalidate_seq - 1;

Ohhh, checkmate. I lose. Why is *subtracting* the right thing to do
for seq numbers here?  I'm acutely unhappy trying to figure this out.
I suspect it's another unfortunate side effect of trying to use the
lower bit of the seq number (even/odd) for something else.

No, this is actually done for the seq number itself. We need to
generate a seq number that is != the current invalidate_seq as this
new mrn is not invalidating.

The best seq to use is one that the invalidate_seq will not reach for
a long time, ie 'invalidate_seq + MAX' which is expressed as -1

The even/odd thing just takes care of itself naturally here as
invalidate_seq is guarenteed even and -1 creates both an odd mrn value
and a good seq number.

The algorithm would actually work correctly if this was
'mrn->invalidate_seq = 1', but occasionally things would block when
they don't need to block.

Lets add a comment:

                /*
                 * The starting seq for a mrn not under invalidation should be
                 * odd, not equal to the current invalidate_seq and
                 * invalidate_seq should not 'wrap' to the new seq any time
                 * soon.
                 */

Very helpful. How about this additional tweak:

/*
 * The starting seq for a mrn not under invalidation should be
 * odd, not equal to the current invalidate_seq and
 * invalidate_seq should not 'wrap' to the new seq any time
 * soon. Subtracting 1 from the current (even) value achieves that.
 */



+int mmu_range_notifier_insert(struct mmu_range_notifier *mrn,
+                             unsigned long start, unsigned long length,
+                             struct mm_struct *mm)
+{
+       struct mmu_notifier_mm *mmn_mm;
+       int ret;

Hmmm, I think a later patch improperly changes the above to "int ret = 0;".
I'll check on that. It's correct here, though.

Looks OK in my tree?

Nope, that's how I found it. The top of your mmu_notifier branch has this:

int __mmu_notifier_invalidate_range_start(struct mmu_notifier_range *range)
{
        struct mmu_notifier_mm *mmn_mm = range->mm->mmu_notifier_mm;
        int ret = 0;

        if (mmn_mm->has_interval) {
                ret = mn_itree_invalidate(mmn_mm, range);
                if (ret)
                        return ret;
        }
        if (!hlist_empty(&mmn_mm->list))
                return mn_hlist_invalidate_range_start(mmn_mm, range);
        return 0;
}



+       might_lock(&mm->mmap_sem);
+
+       mmn_mm = smp_load_acquire(&mm->mmu_notifier_mm);

What does the above pair with? Should have a comment that specifies that.

smp_load_acquire() always pairs with smp_store_release() to the same
memory, there is only one store, is a comment really needed?

Below are the comment updates I made, thanks!

Jason

diff --git a/include/linux/mmu_notifier.h b/include/linux/mmu_notifier.h
index 51b92ba013ddce..065c95002e9602 100644
--- a/include/linux/mmu_notifier.h
+++ b/include/linux/mmu_notifier.h
@@ -302,15 +302,15 @@ void mmu_range_notifier_remove(struct mmu_range_notifier 
*mrn);
  /**
   * mmu_range_set_seq - Save the invalidation sequence
   * @mrn - The mrn passed to invalidate
- * @cur_seq - The cur_seq passed to invalidate
+ * @cur_seq - The cur_seq passed to the invalidate() callback
   *
   * This must be called unconditionally from the invalidate callback of a
   * struct mmu_range_notifier_ops under the same lock that is used to call
   * mmu_range_read_retry(). It updates the sequence number for later use by
- * mmu_range_read_retry().
+ * mmu_range_read_retry(). The provided cur_seq will always be odd.
   *
- * If the user does not call mmu_range_read_begin() or mmu_range_read_retry()
- * then this call is not required.
+ * If the caller does not call mmu_range_read_begin() or
+ * mmu_range_read_retry() then this call is not required.
   */
  static inline void mmu_range_set_seq(struct mmu_range_notifier *mrn,
                                     unsigned long cur_seq)
@@ -348,8 +348,9 @@ static inline bool mmu_range_read_retry(struct 
mmu_range_notifier *mrn,
   * collided with this lock and a future mmu_range_read_retry() will return
   * true.
   *
- * False is not reliable and only suggests a collision has not happened. It
- * can be called many times and does not have to hold the user provided lock.
+ * False is not reliable and only suggests a collision may not have
+ * occured. It can be called many times and does not have to hold the user
+ * provided lock.
   *
   * This call can be used as part of loops and other expensive operations to
   * expedite a retry.
diff --git a/mm/mmu_notifier.c b/mm/mmu_notifier.c
index 2b7485919ecfeb..afe1e2d94183f8 100644
--- a/mm/mmu_notifier.c
+++ b/mm/mmu_notifier.c
@@ -51,7 +51,8 @@ struct mmu_notifier_mm {
   * This is a collision-retry read-side/write-side 'lock', a lot like a
   * seqcount, however this allows multiple write-sides to hold it at
   * once. Conceptually the write side is protecting the values of the PTEs in
- * this mm, such that PTES cannot be read into SPTEs while any writer exists.
+ * this mm, such that PTES cannot be read into SPTEs (shadow PTEs) while any
+ * writer exists.
   *
   * Note that the core mm creates nested invalidate_range_start()/end() regions
   * within the same thread, and runs invalidate_range_start()/end() in parallel
@@ -64,12 +65,13 @@ struct mmu_notifier_mm {
   *
   * The write side has two states, fully excluded:
   *  - mm->active_invalidate_ranges != 0
- *  - mnn->invalidate_seq & 1 == True
+ *  - mnn->invalidate_seq & 1 == True (odd)
   *  - some range on the mm_struct is being invalidated
   *  - the itree is not allowed to change
   *
   * And partially excluded:
   *  - mm->active_invalidate_ranges != 0
+ *  - mnn->invalidate_seq & 1 == False (even)
   *  - some range on the mm_struct is being invalidated
   *  - the itree is allowed to change
   *
@@ -131,12 +133,13 @@ static void mn_itree_inv_end(struct mmu_notifier_mm 
*mmn_mm)
                return;
        }
+ /* Make invalidate_seq even */
        mmn_mm->invalidate_seq++;
        need_wake = true;
/*
         * The inv_end incorporates a deferred mechanism like
-        * rtnl_lock(). Adds and removes are queued until the final inv_end
+        * rtnl_unlock(). Adds and removes are queued until the final inv_end
         * happens then they are progressed. This arrangement for tree updates
         * is used to avoid using a blocking lock during
         * invalidate_range_start.
@@ -230,10 +233,11 @@ unsigned long mmu_range_read_begin(struct 
mmu_range_notifier *mrn)
        spin_unlock(&mmn_mm->lock);
/*
-        * mrn->invalidate_seq is always set to an odd value. This ensures
-        * that if seq does wrap we will always clear the below sleep in some
-        * reasonable time as mmn_mm->invalidate_seq is even in the idle
-        * state.
+        * mrn->invalidate_seq must always be set to an odd value via
+        * mmu_range_set_seq() using the provided cur_seq from
+        * mn_itree_inv_start_range(). This ensures that if seq does wrap we
+        * will always clear the below sleep in some reasonable time as
+        * mmn_mm->invalidate_seq is even in the idle state.
         */
        lock_map_acquire(&__mmu_notifier_invalidate_range_start_map);
        lock_map_release(&__mmu_notifier_invalidate_range_start_map);
@@ -892,6 +896,12 @@ static int __mmu_range_notifier_insert(struct 
mmu_range_notifier *mrn,
                mrn->invalidate_seq = mmn_mm->invalidate_seq;
        } else {
                WARN_ON(mn_itree_is_invalidating(mmn_mm));
+               /*
+                * The starting seq for a mrn not under invalidation should be
+                * odd, not equal to the current invalidate_seq and
+                * invalidate_seq should not 'wrap' to the new seq any time
+                * soon.
+                */
                mrn->invalidate_seq = mmn_mm->invalidate_seq - 1;
                interval_tree_insert(&mrn->interval_tree, &mmn_mm->itree);
        }


Looks good. We're just polishing up minor points now, so you can add:

Reviewed-by: John Hubbard <jhubb...@nvidia.com>



thanks,
--
John Hubbard
NVIDIA
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