This patch adds required fields to drm_sched_job and drm_gpu_scheduler
structure to cumulatively calculate amount of time a drm_gpu_scheduler
spend on serving a job.

Using least used drm scheduler to choose a run queue
improves drm_sched_entity_get_free_sched()'s job distribution

Below are test results after running amdgpu_test from mesa drm

Before this patch:

sched_name     num of many times it got scheduled
=========      ==================================
sdma0          314
sdma1          32
comp_1.0.0     56

After this patch:

sched_name     num of many times it got scheduled
=========      ==================================
sdma0          210
sdma1          211
comp_1.0.0     10
comp_1.0.1     10
comp_1.1.0     14
comp_1.1.1     6
comp_1.2.0     12
comp_1.2.1     14
comp_1.3.0     8
comp_1.3.1     10

Signed-off-by: Nirmoy Das <[email protected]>
---
 drivers/gpu/drm/scheduler/sched_entity.c | 23 +++++++++++++++++------
 drivers/gpu/drm/scheduler/sched_main.c   |  7 +++++--
 include/drm/gpu_scheduler.h              | 11 ++++++++---
 3 files changed, 30 insertions(+), 11 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
b/drivers/gpu/drm/scheduler/sched_entity.c
index 2e3a058fc239..e71cfe47b0e1 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -130,9 +130,10 @@ static struct drm_sched_rq *
 drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
 {
        struct drm_sched_rq *rq = NULL;
-       unsigned int min_jobs = UINT_MAX, num_jobs;
-       int i;
+       uint64_t min_time_consumed = -1, total_consumed_time;
+       int i, skip_idx = 0;
 
+       spin_lock(&entity->sched_list[0]->last_picked_lock);
        for (i = 0; i < entity->num_sched_list; ++i) {
                struct drm_gpu_scheduler *sched = entity->sched_list[i];
 
@@ -141,13 +142,23 @@ drm_sched_entity_get_free_sched(struct drm_sched_entity 
*entity)
                        continue;
                }
 
-               num_jobs = atomic_read(&sched->num_jobs);
-               if (num_jobs < min_jobs) {
-                       min_jobs = num_jobs;
+               total_consumed_time = 
atomic64_read(&sched->total_consumed_time);
+               if (total_consumed_time < min_time_consumed && 
!sched->last_picked) {
+                       min_time_consumed = total_consumed_time;
                        rq = &entity->sched_list[i]->sched_rq[entity->priority];
+                       sched->last_picked = true;
+                       skip_idx = i;
                }
        }
 
+       for (i = 0; i < entity->num_sched_list; ++i) {
+               struct drm_gpu_scheduler *sched = entity->sched_list[i];
+
+               if (i != skip_idx)
+                       sched->last_picked = false;
+       }
+
+       spin_unlock(&entity->sched_list[0]->last_picked_lock);
        return rq;
 }
 
@@ -498,7 +509,7 @@ void drm_sched_entity_push_job(struct drm_sched_job 
*sched_job,
        bool first;
 
        trace_drm_sched_job(sched_job, entity);
-       atomic_inc(&entity->rq->sched->num_jobs);
+       sched_job->start_time = ktime_get_ns();
        WRITE_ONCE(entity->last_user, current->group_leader);
        first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
 
diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
b/drivers/gpu/drm/scheduler/sched_main.c
index 3fad5876a13f..8f3c6f62c7dc 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -653,13 +653,14 @@ static void drm_sched_process_job(struct dma_fence *f, 
struct dma_fence_cb *cb)
        struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, 
cb);
        struct drm_sched_fence *s_fence = s_job->s_fence;
        struct drm_gpu_scheduler *sched = s_fence->sched;
+       uint64_t end = ktime_get_ns();
 
        atomic_dec(&sched->hw_rq_count);
-       atomic_dec(&sched->num_jobs);
 
        trace_drm_sched_process_job(s_fence);
 
        drm_sched_fence_finished(s_fence);
+       atomic64_add((end - s_job->start_time), &sched->total_consumed_time);
        wake_up_interruptible(&sched->wake_up_worker);
 }
 
@@ -828,9 +829,10 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
        init_waitqueue_head(&sched->job_scheduled);
        INIT_LIST_HEAD(&sched->ring_mirror_list);
        spin_lock_init(&sched->job_list_lock);
+       spin_lock_init(&sched->last_picked_lock);
        atomic_set(&sched->hw_rq_count, 0);
+       atomic64_set(&sched->total_consumed_time, 0);
        INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
-       atomic_set(&sched->num_jobs, 0);
        atomic64_set(&sched->job_id_count, 0);
 
        /* Each scheduler will run on a seperate kernel thread */
@@ -843,6 +845,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
        }
 
        sched->ready = true;
+       sched->last_picked = false;
        return 0;
 }
 EXPORT_SYMBOL(drm_sched_init);
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 96a1a1b7526e..9b71facad1cd 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -191,6 +191,7 @@ struct drm_sched_job {
        struct dma_fence_cb             finish_cb;
        struct list_head                node;
        uint64_t                        id;
+       uint64_t                        start_time;
        atomic_t                        karma;
        enum drm_sched_priority         s_priority;
        struct drm_sched_entity  *entity;
@@ -261,9 +262,11 @@ struct drm_sched_backend_ops {
  * @job_list_lock: lock to protect the ring_mirror_list.
  * @hang_limit: once the hangs by a job crosses this limit then it is marked
  *              guilty and it will be considered for scheduling further.
- * @num_jobs: the number of jobs in queue in the scheduler
  * @ready: marks if the underlying HW is ready to work
  * @free_guilty: A hit to time out handler to free the guilty job.
+ * @last_picked: Indicate if the sched was pick up on last loadbalance decision
+ * @last_picked_lock: lock to protect the last_picked
+ * @total_consumed_time: Total time consumed by this sched executing jobs
  *
  * One scheduler is implemented for each hardware ring.
  */
@@ -282,9 +285,11 @@ struct drm_gpu_scheduler {
        struct list_head                ring_mirror_list;
        spinlock_t                      job_list_lock;
        int                             hang_limit;
-       atomic_t                        num_jobs;
-       bool                    ready;
+       bool                            ready;
        bool                            free_guilty;
+       bool                            last_picked;
+       spinlock_t                      last_picked_lock;
+       atomic64_t                      total_consumed_time;
 };
 
 int drm_sched_init(struct drm_gpu_scheduler *sched,
-- 
2.24.1

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