From: Sung Lee <[email protected]>

[WHY]
Currently clock table struct is very far down in the bounding box struct
making it hard to find while debugging, especially when using the
dal3dbgext.

[HOW]
Move it up so it is the first struct defined, and therefore much easier
to find and access.

Signed-off-by: Sung Lee <[email protected]>
Reviewed-by: Eric Yang <[email protected]>
Acked-by: Rodrigo Siqueira <[email protected]>
Acked-by: Harry Wentland <[email protected]>
---
 drivers/gpu/drm/amd/display/dc/dml/display_mode_structs.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/display/dc/dml/display_mode_structs.h 
b/drivers/gpu/drm/amd/display/dc/dml/display_mode_structs.h
index 114f861f7f3e..a56b611db15e 100644
--- a/drivers/gpu/drm/amd/display/dc/dml/display_mode_structs.h
+++ b/drivers/gpu/drm/amd/display/dc/dml/display_mode_structs.h
@@ -68,6 +68,7 @@ struct _vcs_dpi_voltage_scaling_st {
 };
 
 struct _vcs_dpi_soc_bounding_box_st {
+       struct _vcs_dpi_voltage_scaling_st clock_limits[MAX_CLOCK_LIMIT_STATES];
        double sr_exit_time_us;
        double sr_enter_plus_exit_time_us;
        double urgent_latency_us;
@@ -111,7 +112,6 @@ struct _vcs_dpi_soc_bounding_box_st {
        double xfc_xbuf_latency_tolerance_us;
        int use_urgent_burst_bw;
        unsigned int num_states;
-       struct _vcs_dpi_voltage_scaling_st clock_limits[MAX_CLOCK_LIMIT_STATES];
        double min_dcfclk;
        bool do_urgent_latency_adjustment;
        double urgent_latency_adjustment_fabric_clock_component_us;
-- 
2.25.0

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