From: Aaron Liu <[email protected]>

This patch enable green_sardine_asd.bin loading.

v2: use apu flags

Signed-off-by: Aaron Liu <[email protected]>
Reviewed-by: Huang Rui <[email protected]>
Reviewed-by: Prike Liang <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
---
 drivers/gpu/drm/amd/amdgpu/psp_v12_0.c | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/psp_v12_0.c 
b/drivers/gpu/drm/amd/amdgpu/psp_v12_0.c
index 75489313dbad..dff5c15b4858 100644
--- a/drivers/gpu/drm/amd/amdgpu/psp_v12_0.c
+++ b/drivers/gpu/drm/amd/amdgpu/psp_v12_0.c
@@ -39,6 +39,7 @@
 
 MODULE_FIRMWARE("amdgpu/renoir_asd.bin");
 MODULE_FIRMWARE("amdgpu/renoir_ta.bin");
+MODULE_FIRMWARE("amdgpu/green_sardine_asd.bin");
 
 /* address block */
 #define smnMP1_FIRMWARE_FLAGS          0x3010024
@@ -54,7 +55,10 @@ static int psp_v12_0_init_microcode(struct psp_context *psp)
 
        switch (adev->asic_type) {
        case CHIP_RENOIR:
-               chip_name = "renoir";
+               if (adev->apu_flags & AMD_APU_IS_RENOIR)
+                       chip_name = "renoir";
+               else
+                       chip_name = "green_sardine";
                break;
        default:
                BUG();
-- 
2.25.4

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