:)))))
I am like - I must be crazy because no way this works but you insist
that it is and I know u are usually right.
Andrey
On 2022-03-07 10:59, Christian König wrote:
If we don't check for NULL here we would just crash.
But you go into the 'if clause' if job->gang_submit is equal to NULL,
i would expect to see here
if (!fence &&*job->gang_submit*) because you want to switch to an
actual new gang (not to NULL)
WTF? I'm like 100% that I've fixed that before sending it out.
Thanks for point it out, but yeah I've already stumbled over that typo
as well.
Christian.
Andrey
Christian.