Reviewed-by: Marek Olšák <marek.ol...@amd.com> On Thu, Mar 23, 2023 at 5:41 PM Alex Deucher <alexander.deuc...@amd.com> wrote:
> Add UAPI to query the GFX shadow buffer requirements > for preemption on GFX11. UMDs need to specify the shadow > areas for preemption. > > v2: move into existing asic info query > drop GDS as its use is determined by the UMD (Marek) > > Signed-off-by: Alex Deucher <alexander.deuc...@amd.com> > --- > include/uapi/drm/amdgpu_drm.h | 8 ++++++++ > 1 file changed, 8 insertions(+) > > diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h > index 3d9474af6566..3563c69521b0 100644 > --- a/include/uapi/drm/amdgpu_drm.h > +++ b/include/uapi/drm/amdgpu_drm.h > @@ -1136,6 +1136,14 @@ struct drm_amdgpu_info_device { > __u64 mall_size; /* AKA infinity cache */ > /* high 32 bits of the rb pipes mask */ > __u32 enabled_rb_pipes_mask_hi; > + /* shadow area size for gfx11 */ > + __u32 shadow_size; > + /* shadow area alignment for gfx11 */ > + __u32 shadow_alignment; > + /* context save area size for gfx11 */ > + __u32 csa_size; > + /* context save area alignment for gfx11 */ > + __u32 csa_alignment; > }; > > struct drm_amdgpu_info_hw_ip { > -- > 2.39.2 > >