gds_va is unnecessary. Marek
On Thu, Mar 30, 2023 at 3:18 PM Alex Deucher <alexander.deuc...@amd.com> wrote: > For GFX11, the UMD needs to allocate some shadow buffers > to be used for preemption. The UMD allocates the buffers > and passes the GPU virtual address to the kernel since the > kernel will program the packet that specified these > addresses as part of its IB submission frame. > > v2: UMD passes shadow init to tell kernel when to initialize > the shadow > > Reviewed-by: Christian König <christian.koe...@amd.com> > Signed-off-by: Alex Deucher <alexander.deuc...@amd.com> > --- > include/uapi/drm/amdgpu_drm.h | 10 ++++++++++ > 1 file changed, 10 insertions(+) > > diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h > index b6eb90df5d05..3d9474af6566 100644 > --- a/include/uapi/drm/amdgpu_drm.h > +++ b/include/uapi/drm/amdgpu_drm.h > @@ -592,6 +592,7 @@ struct drm_amdgpu_gem_va { > #define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES 0x07 > #define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT 0x08 > #define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL 0x09 > +#define AMDGPU_CHUNK_ID_CP_GFX_SHADOW 0x0a > > struct drm_amdgpu_cs_chunk { > __u32 chunk_id; > @@ -708,6 +709,15 @@ struct drm_amdgpu_cs_chunk_data { > }; > }; > > +#define AMDGPU_CS_CHUNK_CP_GFX_SHADOW_FLAGS_INIT_SHADOW 0x1 > + > +struct drm_amdgpu_cs_chunk_cp_gfx_shadow { > + __u64 shadow_va; > + __u64 csa_va; > + __u64 gds_va; > + __u64 flags; > +}; > + > /* > * Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU > * > -- > 2.39.2 > >