The co-ordinates are from 0 (zero) to the highest number that your display can support . Negative numbers do not work.
----- Original Message ----- From: "pierre8rou" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, October 04, 2007 10:47 AM Subject: [amibroker] Does it matter, if I give negative x or y to GfxMoveTo and GfxLineTo? > Hi, > > Does it matter, if I give negative x or y to GfxMoveTo and GfxLineTo? > Will I break my PC ? ;-D > > Like this : > GfxMoveTo(-100 , 500 ); > GfxLineTo(600, 10); > > I ask because it's easier to compute than just positives coordinates. > > > Thanks, > > Pierre > > > > Please note that this group is for discussion between users only. > > To get support from AmiBroker please send an e-mail directly to > SUPPORT {at} amibroker.com > > For NEW RELEASE ANNOUNCEMENTS and other news always check DEVLOG: > http://www.amibroker.com/devlog/ > > For other support material please check also: > http://www.amibroker.com/support.html > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
