The co-ordinates are from 0 (zero) to the highest number that your display 
can support
. Negative numbers do not work.


----- Original Message ----- 
From: "pierre8rou" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, October 04, 2007 10:47 AM
Subject: [amibroker] Does it matter, if I give negative x or y to GfxMoveTo 
and GfxLineTo?


> Hi,
>
> Does it matter, if I give negative x or y to  GfxMoveTo and GfxLineTo?
> Will I break my PC ?  ;-D
>
> Like this :
>    GfxMoveTo(-100 , 500 );
>    GfxLineTo(600, 10);
>
> I ask because it's easier to compute than just positives coordinates.
>
>
> Thanks,
>
> Pierre
>
>
>
> Please note that this group is for discussion between users only.
>
> To get support from AmiBroker please send an e-mail directly to
> SUPPORT {at} amibroker.com
>
> For NEW RELEASE ANNOUNCEMENTS and other news always check DEVLOG:
> http://www.amibroker.com/devlog/
>
> For other support material please check also:
> http://www.amibroker.com/support.html
>
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