I'm 2 inches away from the end of my drive to crazy.
I have 2 embedded loops in C++. In the inside the loop (i), I define
args[0].array[i]=somefloatvals*j; //where j = outside loop val
After that, I have a call to Plot that works fine as far as syntax is
concerned: Plot = gSite.CallFunction("Plot", 7, args );
All of the other args [numbers 1-6] are previously defined above the
nested loops. I simply want to be able to redefine args[0].array as
many times as j, and plot as many unique lines as j.
The issue I'm having is, every plot turns out the same. It's as if
once args[0].array has been defined, it cannot be defined again. I'm
getting as many plots as j, but they're identical. If I create whole
new sets of args for each plot (i.e. args1[0].array, args2[0].array,
etc.), I get unique lines.
Also, what is the function gSite.Free, how is it used? I cannot find
a single example of this anywhere. A little bit of talk about it, but
that's all I can find.
Any help would be greatly appreciated.
-Dan