>> Daniel Westerberg :
>> Isn't AmIRC supposed to use datatypes to play sound?
>> If so, whey can it only play 8SVX samples??
> Sorry, this won't help you, but I thought I'd point out that the GUI is
> blatantly wrong. You can't select ANY sound without enabling the "Beep"
> checkmark, which in itself calls DisplayBeep(). I don't have any sound gear
> attached here to test any of this, but anyway either they should separated
> entities, or ticking "Beep" should *disable* the possibility to select a
> sound sample, not the other way around.
I think it plays the sound if possible, else it uses DisplayBeep(),
because that's what happens. If I tick "Beep" and select a sample AmIRC
can't play, it uses DisplayBeep() but if I select an 8SVX sample it plays ok.
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>> Isn't AmIRC supposed to use datatypes to play sound?
>> If so, whey can it only play 8SVX samples??
>> I have tried aiff and wav and I'm sure I have datatypes for them but
>> they wouldn't play, I only get the DisplayBeep() instead :-(
> Use play16 as external player :-)
> "C:PLAY16 output=AHI %n"
Yes, I know, but it's so slow compared to the internal player. And I
don't gain anything, except more formats, because Play16 can't be made
to play on an AHI channel, only by direct exclusive access.
I have also tried SFPlay but it's even slower as it uses sndfile.library
but atleast it can play on an AHI channel making it able to mix with
f.ex. AmigaAMP on my Prelude.
--
All greetings from Deniil:
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