sent to karol, jerome, sander and you...
I noticed that when you do a "Save as", it transforms it from its codec
into a normal .wav file...
KKRT
On Fri, 02 Dec 2005 20:43:43 -0500, GrdScarabe <[EMAIL PROTECTED]>
wrote:
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In my Gentoo box, the Siren codec is in the file
/usr/lib/win32/vivog723.acm: PE executable for MS Windows (DLL) (GUI)
Intel 80386 32-bit
So effectively it won't work on a 64bits Linux ... but in the same time,
including a nonfree codec with aMSN is not really a good idea I think.
The first side effet I think about is that the debian package of aMSN
won't contain it because the Debian team really takes care of this kind
of thing.
What about converting the sounds received with mencoder ?
mencoder <sound> -oac mp3lame ... for example, or ogg to be really free !
Obviously, another problem is the necessity to have mencoder ... maybe
lame can handle it :S
Can I have the audio file too to do some tests ?
GrdScarabe
Ole André Vadla Ravnås wrote:
Yes, but nevertheless I think that's better than nothing, and later on
64-bit DLLs will for sure come along. Another thing is that there's no
way video conversations (new in MSN7 as I mentioned) can be supported
without doing it this way, as WMV9 (WMV3) hasn't yet been fully
reverse-engineered; and that's the decoder -- no-one is working on
reverse-engineering the encoder, which is needed because the two-way
nature of this protocol (as opposed to webcam). Siren is another
obstacle as well, I don't know of anyone working on REing it, so in
short I think the only solution to be able to keep up is to go for a
wineloader-approach, that way at least those features can be supported
on x86 32-bit (and probably 64-bit as well in a while). Maybe there's
some way to achieve the same on Mac as well, but that'll be a lot
trickier I suspect.
And having this temporary solution, if someone with way too much
sparetime should feel like doing it, the Siren-codec could be RE'd.
That way voice clips and voice conversations could become 100%
platform-independent after a while. I suspect WMV will take longer
though, due to no work being put into RE'ing the encoder.
Ole André
On 12/3/05, Karol Krizka <[EMAIL PROTECTED]> wrote:
On Friday 02 December 2005 11:17, Youness Alaoui wrote:
mplayer's codecs are windows .dll files that mplayer is able to
read... if
the codec is available for windows, and linux (mplayer), it means
it's a
standard codec available for download somewhere on the net (codec
community packs for example), which means we could find a version of
that
codec for each platform and ship it with amsn.
If this codec is only used by the MS Dll in the mplayer, then it won't
work on
64-bit linux. Since the Windows Media Player exists only in 32bits,
the
dll's can't be used.
--
Karol Krizka
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