Hi, some things : 1) I won't be able to code the mods until Monday evening... 2) Why use double buffering ? The CL is good now... 3) For a better CL we should wait for the new CL that Tom is doing ;) 4) I think that once Tom will do the new CL we will create a CLTop widget and pack all these widgets in a single frame... 5) It could be great, since Sander is rewriting all the protocol stuff to be able to do a multi logon in the same aMsn : don' forget there is a Tab bar that isn't showed. I think it could be used ;) Phil P.S. Maybe all I said is a little "I say You do" but it's only some tracks and should be thought. Anyway, I don't want any opinion from non developping people.... It's a private thread ;)
Le Friday 03 February 2006 20:57, Youness Alaoui a écrit : > yeah, right! good point!, I also though of putting it into one canvas > (that's when I said, maybe Tom cuold make it into a single widget) but I > didn't think about plugin's incompatibility, I didn't want it to be done, > only because it would be much more complicated! > anyways, if Phil is ready to do it, it would be great :) just keep it as > it is now, but as I said, make it not destroy the widgets! > by the way, I remembered a little problem I had a while ago at the job, > where I used Tk for a gui, and I had a text widget with a dump of a log > file from my app.. and I would 'clear' the text widget with a delete 0.0 > end... if the text widget was huge, it would freeze my pc with 100% cpu > for a while.. I found a solution by 'destroy $tw; text $tw; pack $tw'... > and it was instantenuous (and we couldn't even see the widget being > recreated) > for amsn, I just tried this ida.. I commented the tag deleton and the > delte 0.0 end, and added a destroy $pgBuddy, and recreated the text widget > the same way it was created in cmsn_draw_main... the CL redraw became > almost instantenuous, it became really fast! but with a huge flickering, > that's the only problem.. this explains why it's so slow when you draw the > CL witht he offline group expanded or not (where most users are)... the > problem is not in writing the users, it's in deleting the old CL's > content!!! > we should make sure of what I just said by making a 'clear_pgbuddy' proc > where we would delete the tags and the content, and time it with the > profiler... see how much time it takes, if it's significant... > problem with that, is : > 1 - the flickering > 2 - all nicks become '...' because the widget's width on creation is 0x0... > > I'm thinking about having "pgBuddy1" and "pgBuddy2".. when we > cmsn_draw_online, we would : > pack forget $pgBuddy1; pack $pgBuddy2; destroy $pgBuddy1; text $pgBuddy1 > ..; set pgBuddy $pgBuddy1 > > (switching 1 and 2 depending on a variable) > > so we get all the time one empty text widget created but not packed, and > the one we work on, when we want tos how the CL, we would pack the empty > one and work on it (without deleting its content) and we would have the > old one deleted and recreated but not packed... > we could even pack the new CL once it's completly drawn.. this would be > equal to having 'double buffering' for the CL.. + we could use the old CL > width and height for truncation calculations... > > anyways, it's just an idea.. I don't want it to be done and we finally > release all the work was for nothing since it doesn't improve anything... > but if it does improve and with a huge diff... we could flag it for a > TODO... (who likes code refactoring ?? :P) > > > KaKaRoTo > > > On Fri, 03 Feb 2006 13:55:14 -0500, Harry Vennik <[EMAIL PROTECTED]> > > wrote: > > I think technically it is a good idea, but in practice we'd better just > > wait > > for the new CL, and stay compatible until then. > > > > Op vrijdag 3 februari 2006 19:37, schreef Le Philousophe - Phil: > >> Hi, > >> I would like to do a so good thing and in same time a so bad thing : > >> remove > >> all these controls and replace all by a canvas with images and texts > >> and no > >> more children windows... But I know the big trouble : it will make > >> plugins > >> incompatible.... > >> What do you think ? > >> Phil > >> > >> Le Friday 03 February 2006 10:20, Youness Alaoui a écrit : > >> > indeed, no more flickering of the CL on update.. AT ALL! :D youpiii :) > >> > but we still got the top part flickering.. the reason is simple : > >> > #Clear the children of top to avoid memory leaks: > >> > foreach child [winfo children $pgBuddyTop] { > >> > destroy $child > >> > } > >> > pack $pgBuddyTop -expand false -fill x -before $pgBuddy > >> > > >> > > >> > that's in cmsn_draw_online... so it means the top part gets recreated > >> > >> and > >> > >> > repacked, which obviously makes it flicker.. I suggest refactoring > >> > >> the > >> > >> > code so that it's updated instead of recreated... > >> > Tom, you want to make that into a single widget? :P just kidding! > >> > main things to modify : > >> > 1 - remove destroy things > >> > 2 -keep pack (in case we switch from cmsn_draw_offline!) > >> > 3 - instead of creating a label/canvas (in clickableDisplayPIcture > >> > >> proc) > >> > >> > depending on showdisplaycontactlist skin var, keep it into a one > >> > >> canvas > >> > >> > for both, addd an option to clickableDisplayPicture, if skin var is > >> > enabled, we draw the frame around the DP, if not, we draw the > >> > >> $image_type > >> > >> > (status buddy icon) instead of DP and without any frame! (delete > >> > >> preivous > >> > >> > canvas content!) > >> > 4 - don't recreate the colobar label, just call ::skin::getColorbar > >> > >> and > >> > >> > it will automatically refresh itself (always using the same name for > >> > >> the > >> > >> > image) > >> > 5 - do similar changes everywhere, like in clear_disp or other proc > >> > >> like > >> > >> > it... > >> > 6 - create all text/canvas/label widgets in the same place pgBuddyTop > >> > >> is > >> > >> > created the first time! > >> > > >> > is that it ? > >> > I'm sure someone will manage this code refactoring! > >> > Thanks! > >> > > >> > KaKaRoTo > >> > > >> > > >> > > >> > On Thu, 02 Feb 2006 09:45:10 -0500, Arieh Schneier > >> > > >> > <[EMAIL PROTECTED]> wrote: > >> > >> > I have a small problem with your last changes Youness...I use the > >> > >> > pop3 plugin and I don't see the text for the pop3 plugin anymore, > >> > >> > just the top of an icon (seems hidden)...Do you have the same > >> > >> > problem? > >> > > > >> > > Fixed in cvs. > >> > > > >> > > > >> > > PS Youness some great work there, lots of small changes, but such a > >> > >> big > >> > >> > > difference :). No more lag on redisplay of cl :), also I was finding > >> > > the amsn became unusable during login and its 'better' now. Still > >> > >> can't > >> > >> > > use it > >> > > when the connection is made and it is downloading the cl (Im > >> > >> guessing > >> > >> > > that > >> > > is whats happening) too much cpu usage. > >> > > > >> > > > >> > > > >> > > > >> > > ------------------------------------------------------- > >> > > This SF.net email is sponsored by: Splunk Inc. Do you grep through > >> > >> log > >> > >> > > files > >> > > for problems? Stop! Download the new AJAX search engine that makes > >> > > searching your log files as easy as surfing the web. 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