We're discussing this on the Research mailing list, among others. (:
Pine

On Fri, Nov 13, 2015 at 2:12 PM, Denny Vrandečić <[email protected]>
wrote:

> Very interesting read (via Brandon Harris):
>
>
> http://recode.net/2015/07/07/doing-something-about-the-impossible-problem-of-abuse-in-online-games/
>
> "the vast majority of negative behavior ... did not originate from the
> persistently negative online citizens; in fact, 87 percent of online
> toxicity came from the neutral and positive citizens just having a bad day
> here or there."
>
> "... incidences of homophobia, sexism and racism ... have fallen to a
> combined 2 percent of all games. Verbal abuse has dropped by more than 40
> percent, and 91.6 percent of negative players change their act and never
> commit another offense after just one reported penalty."
>
> I have plenty of ideas how to apply this to Wikipedia, but I am sure Dario
> and his team as well :) - and some opportunity for the communities to use
> such results.
>
> Cheers,
> Denny
>
>
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