At the moment, the emulator is a 32-bit x86 executable. A later release will support being built as a x86_64 executable, but this shouldn't change anything in terms of usability / speed / etc..
Also, even if the emulator can be built on x86_64, that doesn't mean that the rest of the SDK will build/run as 64-bit too. The error you have probably comes down to not having the INTERNET permission in your manifest. You should try to search the forum for similar error messages. On Wed, Oct 22, 2008 at 4:45 PM, cslinux <[EMAIL PROTECTED]> wrote: > > -First of all i'm asking if the android api uses a different > networking packages than JAVA's packages on the device layer ? i.e any > networking code 'll be easily deployed on an android device, exactly > same as the emulator ? > > -Also i want to know if x86_64 is supported by android , i.e of > emulator ? > i got this error : > ERROR/UDP(1560): java.net.SocketException: unknown error > 10-22 15:21:53.770: ERROR/UDP(1560): at > > org.apache.harmony.luni.platform.OSNetworkSystem.createDatagramSocketImpl(Native > Method) > > -I'm asking how to write mini chat application between adnroid > mobilephones, can i use xmpp or it's not supported currently based on > http://www.anddev.org/socket_programming-t325-s15.html > > Thanks in advance and kind regards. > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---

