Is there any way to implement views or dialogs while operating within
a separate game thread?

We are developing a straight forward game.  We set up the views, take
initial input and start the game logic in a separate thread.  We want
to implement dialogs periodically to interact with the game player,
but cannot succeed yet.  We are getting various error messages and
system crashes.  One mentioned the need to call "Looper()".

Any help would be appreciated.


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