Hi, I have an application with N Activities that all need access to an 'engine' class.
I've seen discussion that says that I'd have to implement the Engine using a Singleton pattern to allow the different activities to access the engine. Is this is the only/best/recommended way to do it in the Android paradigm? Are there alternatives - just out of interest. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---

