Hello Julius, did you manage to make it work? The following post doubts the possibility of enabling 2 SurfaceViews: http://groups.google.com/group/android-developers/browse_thread/thread/4850fe5c314a3dc6
Could you post your code by any chance. Cheers, Carl On Apr 27, 3:41 am, Julius Spencer <[email protected]> wrote: > Hi, > > Apologies - no sooner than I send it and I get it going. :) > > Julius. > > On 27/04/2009, at 1:32 PM, Julius Spencer wrote: > > > > > Hi, > > > I am trying to add an OpenGL View on top of a camera preview View but > > I'm getting unexpected results (I can't see the OpenGL object). > > > I'm probably missing (not understanding) something obvious. :) > > > Either View works on its own and I can add a simple Canvas to the > > preview just not the OpenGL View. > > > super.onCreate(savedInstanceState); > > > // Hide the window title. > > requestWindowFeature(Window.FEATURE_NO_TITLE); > > > // Create our Preview view and set it as the content of our activity. > > mPreview = new Preview(this); > > mGLView = new GLSurfaceView(this); > > mGLView.setRenderer(new CubeRenderer(true)); > > > setContentView(mPreview); > > > addContentView(mGLView, new LayoutParams(LayoutParams.WRAP_CONTENT, > > LayoutParams.WRAP_CONTENT)); > > > Thanks for any help / education. > > > Cheers, > > Julius. > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---

