Hi,
I'm a total newbie to developing for Android and I could be in over my
head for this but I'm a fast learner with programming languages so I
thought I'd give it a shot. As for the hardware part, that'll be
more difficult.
I'm a big fan of the NESOID app for Android and every time I play I
keep thinking of how it would be great to develop a controller for the
android so you get better gameplay than using the keyboard. (plus I
feel like I'm going to wear out those specific keys on the keyboard
that I keep repeatedly using to play)
So my question is, how would I go about this? What kind of hardware
should i get? I assume this controller would plug into the USB. In
my mind it seems simple enough. Each button of the controller would
correspond the pressing a letter on the keyboard. So this controller
would work on multiple games that use the keyboard, like Doom for
Android, Kidd GBC, Alien Blood Bath, etc..
Right now I have this as the common control settings.
Up = 1, Down = A, Left = Q , Right = W
B = O, A = P, Select = Del, Start = Return
So basically the input into my G1 from the controller would mimic
pressing these letters. Maybe with an App you would also able to
changes these settings.
since I don't know if I can upload pictures to these forums, here's a
crappy ascii drawing of what the controller would look like.
--------------------------------
| |
| |
----------- G1 --------------
| | | |
| U | | X Y |
| L R ------------------------------- B A | --->
slides open this way so the USB can be plugged in.
| D select start |
----------------------------------------------------------
thanks!
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