In fact Canvas is probably your best bet for a 2D game. It has all the
functions (such as drawing shapes, sprite and layers) that you should
need. OpenGL is more versatile and faster, but is much more work for
the developer, so I would recommend starting with Canvas.



Yusuf Saib
Android
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On Jun 12, 6:40 am, chinna Durai <[email protected]> wrote:
> Hi,
> I am trying to develop a 2D game in Android. I could see that it is possible
> to use SurfaceView and also View class. Which one would be better to have a
> good animation and multilevel puzzle game?
> Thanks in advance.
>
> --
> Thanks and Regards
> Chinnadurai M
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